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Recent reviews by A Large Farva

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2 people found this review helpful
756.6 hrs on record (669.9 hrs at review time)
Where do I start... Well, the game is interesting to say the least, it captures sword fighting well... But it also doesn't. At lower levels of gameplay it feels similar to how you would expect sword fighting. However, at higher leveled gameplay, it's a completely different ballpark. Despite what people say (and they will contest this) there is quite a bit of unpredictability and uncertainty to tactics and mechanics used in higher level gameplay. It does have a huge "skill-gap" but that's not necessarily because it takes a lot of skill. As I've said, the uncertainty and unpredictable nature of some attacks really do feed into said "skill-gap." If you're looking for a game that takes a long time to be prevalant at and learn the ins and outs, this might be a good candidate for you. If you're looking for something competitive in the typical sense, it might not be for you. You will more than likely be killed by some unnatural manipulation of physics that you wouldn't think was even possible in the game. Also, it's not a case of "wasn't predicted" but more along the lines of "can't be predicted." That kind of uncertainty doesn't fly in today's competitive gaming scene. This is mainly a non-biased review of the game. I do like the game, but I'm not afraid to point out it's flaws and shortcomings and I won't defend it to the death simply because I (for the most part) enjoy it.
Posted 6 July, 2016.
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