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Reseñas recientes de Warit00

Mostrando 1-5 de 5 aportaciones
Nadie ha calificado esta reseña como útil todavía
40.8 h registradas (33.9 h cuando escribió la reseña)
I told myself im not gonna go for flush build then end up with straight flush build because of shortcut

Publicada el 3 de diciembre de 2024.
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Nadie ha calificado esta reseña como útil todavía
4.3 h registradas
Probably not finishing this game.

I actually like relaxing, walking sim, exploration type of game, but this game design seems counter intuitive:
- Managing power and oxygen especially at *that* area
- Clunky UI, and being narrative-driven but with small text box, I found myself myself missed the dialogue from the scientist more than once
- Unnecessary tedious movement
- And if the whole game area gonna be this large please give us a detailed map, especially if everything is monochromatic
I'm fine with minimalistic art design but everything is hard to navigate

I dont know if the story is actually good at this point as I already gave up with the gameplay
Publicada el 2 de agosto de 2023.
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A 1 persona le pareció útil esta reseña
1.1 h registradas
Thank you for bringing this back
Publicada el 27 de noviembre de 2021.
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A 9 personas les pareció útil esta reseña
1 persona encontró divertida esta reseña
8.9 h registradas
Pro
- Interesting premise and concept
- Voice acting may be a overy dramatic but it gives each units different personality

Cons
- The campaign relied heavily on scripting and putting unit in the specific position or do some specific action for the story to continue, limiting replayability and creativity for a game with large open map, the problem start to surface more and more on later mission
- The worst part is some scripts are bugged and broken to the point that you need to restart the mission.
- More information, briefing, intel shoud be given and especially the unit info. Several instances that new units were given mid-mission and you have no idea what it is or what it can do.
- Clunky UI and only basic command, no waypoint, no grouping everytime you want to move units together and have them reporting their status you have to do it one by one
- You have tokens that you can move them around the map and for a game that relies on precise coordination - the token is too big, and you cant stack them, so try putting them near each other resulting the token pushing one another
- Again, the voice acting, some part just wayyyyyy to dramatic to the point of cringe

Conclusion: Good concept good premise with lot of potential, but poorly designed and unpolished, not recommend
Publicada el 15 de julio de 2021.
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Nadie ha calificado esta reseña como útil todavía
197.8 h registradas (143.6 h cuando escribió la reseña)
pls update
Publicada el 25 de noviembre de 2016. Última edición: 1 de diciembre de 2020.
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Mostrando 1-5 de 5 aportaciones