Mr. Delightful
 
 
Secretly a nice guy. Tell no one...
https://www.youtube.com/channel/UC03vlgP3Xw497-bcvUSKoRQ/

RPG + RogueLike Let's Plays of games I Like, & that I Feel are Overlooked. Mostly. I mainly play RPGs, and I REALLY like Rogue-Likes. I also really like RogueLites, as a bit of Real-Time Action can be a nice change of pace.

Also, they're still RPGs. And I Really Like RPGs :).
I Love that Feeling of Progressive Power Increasing, of Making Meaningful Choices both in building your character, and what that character will do.

I Like FPSs too, as Blasting and Bashing through my foes in Glorious First-Person Feels both Immersive and Cathartic.
Of course, the more Role-Playing elements these games have, the Better!

Even Strategy games with role-playing elements get my pulse racing.

So, if you like RPGs, odds are, you'll like me. Maybe? :)
Oh ya, I Upload Daily.

Please Comment with Suggestions on the videos you like, or if there is a certain game you'd like to see me play. I have many...
Review Showcase
7.8 Hours played
I have a current Let's Play here: https://youtu.be/dC2AU8DHt60

I do enjoy this game, and will continue playing it, but I did encounter some issues; that is to be expected, as is early-access after all.

Issues I encountered:
Enemies will not walk over downed party members; meaning I can use the bodies of my allies as mobile walls while I shooting/pike the monster over their bodies. Depending on the nature of the enemy, that should either attack/start consuming the downed npc, or step over them as they no longer effecting controlling their space.
Had 2 javelins one magic and one not; could only throw the magic one with the F command; the other didn't register as throwable until taking the turn to equip.
Inventory switching between party members is slow and clunky; maybe a way of transferring multiple items at once. It really slows down gameplay, as I was dreading finding more gear, as it meant more clunky inventory work.
Ability to see what npc followers are wearing; maybe trade for their gear if you are offering something better. I understand you don't want the followers just being stripped from their stuff, but I need to see what they are using to determine their effectiveness.

I also have some suggestions that will increase overall enjoyment of the game among fans of both D&D and rogue-likes.

Suggestions:
Need Combat sounds
Feats- Didn't see any feats; picked human for bonus feat at lvl one from variant human; sad ;(
Subclass options: Fighter was stuck as Champion; wanted Eldritch Knight :(
Show dead monster with 0 hp of out max to the right, not just a little skull to the left
A look command; x does not give much info, just what is it, not its status, what it is wearing etc
Color enemies actions red in the combat log; will make the log easier to track. Maybe color friendly actions green?
Have not seen any initiative roll; it would really add to the D&D charm of the game.
More detailed environments; rooms look very bare, because they are bare :(
Ambushes when resting: try and catch me in my undies ;)
Would love multi-classing options
Torches should stack like food rations and arrows; they are of similar bulk.
Maybe NPCs get a cut of the gold; come to mention it; I have not seen any gold in this game.
Have not seen any towns, or gold in the game; isn't the prison near the city or town? Would make sense.
I Need some story; Why are we breaking INTO the prison? Are we looking for someone?