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WoodenMage 最近的评测

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正在显示第 11 - 20 项,共 91 项条目
1 人觉得这篇评测有价值
总时数 0.3 小时
抢先体验版本评测
Walmart Starcraft

Looks terrible, runs terrible, doesnt even have a savegame option during mission, hideous characters, all kinds of UI and keybindings issues, and then on top of everything it's trying to nickel and dime you with hilariously overpriced MTX.

Also: how do you release an RTS in 2024 that doesnt have WASD camera movement...?
发布于 2024 年 8 月 15 日。 最后编辑于 2024 年 8 月 16 日。
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有 2 人觉得这篇评测有价值
总时数 56.5 小时 (评测时 56.2 小时)
One of the best tactical/puzzle games ever made.
发布于 2024 年 7 月 19 日。
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尚未有人觉得这篇评测有价值
总时数 2.8 小时
Cake.
发布于 2024 年 7 月 18 日。
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尚未有人觉得这篇评测有价值
总时数 0.0 小时
Its hard and thats a good thing.

TIL the masses of casuals that have recently invaded the Souls franchise when Elden Ring got popular have severe case of skill issue when they cant outlevel content.
发布于 2024 年 6 月 22 日。 最后编辑于 2024 年 6 月 26 日。
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总时数 20.0 小时
Well crafted, thought through and snappy, with every element present serving a purpose and making the experience better.
发布于 2024 年 5 月 18 日。 最后编辑于 2024 年 5 月 18 日。
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有 41 人觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
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总时数 1.4 小时
Incompetent zoomer gamedevs ruining legendary series, vol. 69.

Atrocious controls no matter which scheme you use. How do you mess up camera controls so badly in a game like this? This problem was already SOLVED almost quarter a century ago in Homeworld 1. All you had to do is copy someone's homework, and you still somehow managed to f*ck that up.

Rancid woke story about girlbosses in space. My feelings, her feelings, our feelings, how do you feel. I can bet any amount of money that writing room for this was filled with pink haired women with pronouns in their Twitter bio, who didn't even bother trying to understand what Homeworld was about, and just decided to make it just like their favorite Marvel movies.

Cutscenes are so bad that I honestly couldnt not laugh. Random rule34 p*rn these days has better quality models and animations than your 60 USD (plus season pass!) videogame. Just look at this, this is an actual cutscene from this game. Just look at it.



And then as if all above wasnt enough, your community manager in the Steam forum is currently going full berserk permabanning people left and right, and trying to censor. Hilarious.

Good job typing up that roadmap filled with DLCs for the next several years, I guess. I wonder how many of those will you manage to put out before your studio is taken behind the woodshed after this failure.
发布于 2024 年 5 月 18 日。 最后编辑于 2024 年 5 月 18 日。
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总时数 4.2 小时
Great retro game. Very smooth, polished and soulful, joy to play and experience.
发布于 2024 年 5 月 18 日。 最后编辑于 2024 年 5 月 18 日。
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总时数 65.4 小时 (评测时 14.7 小时)
Cozy: The Game
发布于 2023 年 12 月 11 日。
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有 2 人觉得这篇评测有价值
总时数 14.3 小时 (评测时 13.8 小时)
Alright, this was really good. In every way.
发布于 2023 年 11 月 25 日。
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有 566 人觉得这篇评测有价值
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总时数 1.8 小时
What's the point of having closed beta, then open beta, then one demo, then another demo if you're going to ignore all the feedback?

* no rebindable controls
* healing is still a non-replenishable consumable that you need to farm for or buy
* parry is two-button press for whatever reason, on top of being absolute jank to begin with
* no video settings of any kind

We told you about all these problems many months ago, how do you release a game without fixing any of it? How do you release a game in 2023 without rebindable controls? Castlevania had it in 1997.

Also: you cant pause the game. Just like in Souls and Bloodborne. Except, the reason why thats a thing there is because of constant online interactivity in those games. Last Faith is a singleplayer game.

Between copying bad elements from Bloodborne and the mentioned above no pause, this game and its relationship to From Software titles really makes you think of those tribal people that ended up carving out wooden clubs in the shape of muskets. No understanding of why something exists or how it works, just blindly copying it (including copying the mistakes, like the vials from BB).

Will update this review when/if listed problems are fixed, but for now its a negative. Nice art is not enough to carry game when there are critical gameplay elements missing.
发布于 2023 年 11 月 18 日。 最后编辑于 2023 年 11 月 18 日。
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正在显示第 11 - 20 项,共 91 项条目