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Recent reviews by NeedHealer

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Showing 1-10 of 41 entries
2 people found this review helpful
56.2 hrs on record (56.2 hrs at review time)
Dont think I'll ever play another game, where I'll spend 2 IRL days crafting, without progressing the story or doing anything else. I swear, this 999 Qual item is the last one, my party member might have 1000+ atk, but its really necessary for these enemies that get one shotted-
Posted 28 December, 2024.
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No one has rated this review as helpful yet
20.2 hrs on record
I have a death inside my body, and it will outlive me. But the future will always belong to those who take it.
Posted 26 December, 2024.
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1 person found this review helpful
6.6 hrs on record (4.6 hrs at review time)
Awesome game! The first couple runs are so overstimulating that its impossible to keep track of what is actually going on, but after some time, this game becomes pure gold with how fast and difficult it is.

The story is surprisingly real and depressing, which I didnt expect, but it does show a real picture of how burnout can affect anyone working creatively, and how its easy to forget about positive stuff, by only focusing on the negativity. The ending was really nice to see, after drowning in all the negativity.
Posted 22 December, 2024.
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No one has rated this review as helpful yet
2.5 hrs on record
Short and satisfying to play, but has a weirdly grindy end.

Hope to see some updates, because I'd love to play more of this game.
Posted 4 December, 2024.
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1 person found this review helpful
3.7 hrs on record (3.5 hrs at review time)
A nice short and sweet game, that's worth playing at least once to just expierience it
Posted 1 December, 2024.
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No one has rated this review as helpful yet
16.5 hrs on record (12.7 hrs at review time)
Early Access Review
When I've first seen the fact that the Shapez game is getting a sequel, and that its gonna be in 3D, I must say, I was really sceptical, but after playing this game, I'm really happy that I was wrong.

I'm only at the level 4 Normal factory, where you unlock the fluids and coloring stuff, so I havent fully expierienced the game yet, but even then, I feel comfortable in reviewing this game.

This game added up to 3 layers of floors, where iirc the 1st game only had 1 floor, and that makes building so incredibly fun to make. Also all the quality of life things like telling you how efficient your system is based on how many items are going through the belts, the easy way to get rid of all the things that were used to build a shape that you no longer need, having basically an infinite amount of space to make anything you need. Its honestly incredible. I'm not too good at this type of game, but it makes even me want to be as efficient and expand as much as I can.

I'm reviewing this game in its early access, so I will mention things that I think should be added/complaints:
1. Adding an option to zoom into mouse, instead of the middle of the screen when going from space mode to the closer mode - This is honestly the biggest complaint I have with this game. It just feels extremely awkward to zoom into anything you need to. Where I had to increase the camera speed, or I'd go insane.

2. Graphics options - The game recommended High graphics for anyone with 1070 Ti or above, and I have 3070. My computer sounded like it was a space shuttle with those settings. So, idk, maybe list the recomended specs to be a bit highier.

But yeah, this game is a banger! Strongly recomend it.

*Edited out a part where I said that there should be something like Shift+Control to de-select a bunch of things at once, but discovered that you can hold Alt to do that, so that complaint was wrong.
Posted 15 November, 2024. Last edited 16 November, 2024.
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4 people found this review helpful
1 person found this review funny
19.9 hrs on record (19.5 hrs at review time)
I can see why people prefer to work from home, instead of going into the office.
Posted 9 October, 2024.
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1 person found this review helpful
0.7 hrs on record
Game's really short and sweet. Puzzles arent hard, and the story isnt too complex, I really liked it. And the fact that its free is kinda wild, cant wait to see more games from these devs.
Posted 9 October, 2024.
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2 people found this review helpful
15.3 hrs on record (14.8 hrs at review time)
Game's nice, not too difficult, not too easy. Kinda wish it had a bit more love from the devs with more content. There's a bunch of bugs, with some that are quite destructive, but its mostly funny stuff. Overall game's worth playing at least once just to enjoy the style of it, but its not gonna be unforgettable like Dead Cells, or other bigger games.
Posted 16 September, 2024.
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29 people found this review helpful
58.6 hrs on record
Played this game once on normal difficulty and got 100%, and I must admit that this game is really well made for a 1.0 version, but getting the 100% made me realise that there are some massive flaws in this game that should be adressed, because they reduce the joy of playing the game by quite a bit.

1. Combat exp gain - It works the same as in Skyrim, so each hit gives 1 exp, and this system was flowed in that game as it is in this game. The game punishes the player for playing with slower weapons that deal more damage, and also punishes them for just getting stronger, which is bizzare. This system also makes some classes way less enjoyable to play than others, where Ranged can easily get to max level as they get massive amounts of exp from souls and just their weapons being quite fast, meanwhile a class like Magic is absolutely shafted as they have very slow attacks that deal a lot of damage, while also requiring the use of mana to even be able to deal the damage. There needs to be a reward for either killing enemies, or a multiplier of exp based on the damage the player deals, because this is just painful to play with, especially if you ever want to switch your class in the middle of a world, as you no longer enjoy what you were playing before. This system also encourages the player to attack enemies that take 0 dmg, which like, why? That shouldnt reward the player at all, and yet that's how I was farming my Melee exp.

2. There are basically 2 classes in this game at this point, Melee and Ranged, because Magic and Summoner are barely playable - Magic is not the worst, but they can only get 1 weapon crafted, from what I've seen. Where every other weapon is an RNG drop, and makes it really difficult to get them as you wont be able to get stronger with easy to get gear. Summoner is absolutely painful to play as a class. They have to farm their gear from mobs, they have to play with the worst AI of any minion I've seen in my life, they only have 3 weapons in the game, where only 1 of them is actually usable because it doesnt have any AI. And they also have some weird synergy with Magic, but this synergy only works if you have magic at around lvl 75, which idk how would you even get to that level in a normal playthrough tbh, especially if you want to play with mostly Summon dmg.

3. RNG - While RNG isnt the worst on Melee or Ranged, because you can get items from crafting, the fact that you cannot do the same for Magic or Summon, makes for a really painful expierience. There needs to be a crafting bench for magic classes, just to reduce the absolute grind that players who choose to play that dmg type would have to suffer through. I defeated one boss like 10 times in the early game, only to discover that they dropped a Magic weapon, when I decided to kill them once more at the end. I cant even imagine the expierience of having to play a Magic class, and actually having to redo a boss so many times with a sub-optimal setup, only to get 1 upgreade.

4. Anti-Melee boss design - A lot of the bosses in this game just feel like they were designed to be played with a Ranged weapon, which is fine, but why not give the option to a Melee class to also be able to deal damage from range. This isnt the biggest problem in the early game, its annoying, but its fine. In the endgame though, its a completely different expieirence, where a lot of the bosses are basically a walking wall of death, that kills the player instantly after touching them. Melee also have a lot of "HP on hit" items, which just feels like pure cheese to play with, tbh.

I really liked playing this game, but ♥♥♥♥♥♥♥ I would go mad if I have to play it with a Magic dmg or Summon class, or if I didnt change to Ranged with the endgame bosses.
Posted 11 September, 2024.
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Showing 1-10 of 41 entries