8
Produk
yang diulas
264
Produk
yang dimiliki akun ini

Ulasan terkini oleh ゴ Ryder the Stoned ゴ

Menampilkan1-8 dari 8 kiriman
1 orang menganggap ulasan ini membantu
Tercatat 8.9 jam
jogo fofo e inteligente, deixa a gente feliz
Diposting pada 27 Januari.
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Tercatat 15.0 jam
jogo absurdo, pegou tudo que tinha de bom em Shadow of the Colossus e Zelda BOTW, melhorou tudo e colocou num jogo brabo com mecânica de sobrevivência difícil mas dinâmica e fácil de pegar, cada boss fight é um quebra-cabeças bem único em um mapa maravilhosamente carismático, há quase zero diálogo e o HUD e as mecânicas são apresentadas de forma bem orgânica e discreta que respeita a inteligência do jogador. 10/10 zero defeitos.
Diposting pada 3 Januari.
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16 orang menganggap ulasan ini membantu
2 orang menganggap ulasan ini lucu
Tercatat 47.3 jam (Telah dimainkan 47.2 jam saat ulasan ditulis)
"ain, Miyazaki, não pode fazer jogo difícil de espadinha com mundo misterioso e história obtusa porque eu jogo mal mimimi.''

"ain, Miyazaki, não pode fazer jogo de robô turbinado cheio de arma com um cara literalmente te falando o que tá acontecendo porque eu jogo mal e mimimi"

ou git gud ou vão arrumar outro hobby, velho

mais um jogo típico da From Soft: se você não estiver literalmente se divertindo, você tá jogando mal, quer jogar direito? pilota o robô que nem vida loka, faz vários HA! HA! HA! do Coringa
tem que pilotar o robô do jeito que aquele seu primo que não terminou o ensino médio dirige aquele Golf sapão de leilão que ele turbinou

o jogo é perfeito, imersivo, divertido, desafiador, criativo e já veio completo no lançamento

From Soft 10/10 sempre GOTY
Diposting pada 13 September 2023. Terakhir diedit pada 27 November 2024.
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Tercatat 45.4 jam (Telah dimainkan 5.2 jam saat ulasan ditulis)
jogo sensacional
Diposting pada 22 November 2020.
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4 orang menganggap ulasan ini membantu
Tercatat 5.0 jam (Telah dimainkan 4.6 jam saat ulasan ditulis)
video-games are usually fun experiences. easy to play, easy to replay, easy to watch someone playing it, easy to talk about. as much as any other piece of art, video-games talk to us in a language that can't be translated, much less copied or imitated by anything else. video-games are not like movies: a movie tells you a story, but a video-game invites you to be part of the story someone else wrote and to be part of the scenic beauty of things someone else drew.

we sometimes go through games that impact us by amazing gameplays, or great stories, or great looks, or simply by how long it may keep us entertained, and not often, by all of this together. and sometimes we go through a game like Gris. we make reviews about games to speak about the things we liked and the things we didn't, the things we think should be different and the things that shouldn't. this isn't one of those. this isn't a review about how great, fun or beautyful this game is. also, this isn't a review about how good the soundtrack is. neither is it about how much of a genius work Gris is. saying all of this is mediocre close to what the experience of playing Gris have been. Gris is more than the paintings in the scenario, more than the symphony in the soundtrack and soundeffects, more than the poetry in the storytelling. Gris is something made in a level of harmony and delicacy beyond what can be explained by words and beyond the arbitrariness of our opinions. maybe this is why there isn't a single word in the game. Gris is a lesson. and it is a lesson deeper than any lesson about people or about the world. it is a lesson about feeling, being. a lesson about self. a lesson told without a single word or map or objective. a lesson that could not be taught with more finesse in any other way. the message the game intends to pass fits in perfect harmony with the game's personality, simplicity and caprice. there are other beautyful and ellaborate games that pass said message on admirable terms, but none of them did it like Gris did.

maybe Gris was an idea of a single mind, or maybe Gris is the result of the dialogue between all the artists involved, but that doesn't weight on the impact of the final result. what is important is that Gris is not something that have ever been done and, also, is not something that will ever be done again.

for someone who plays lots of games of all kinds since a child, who is also someone who looks eagerly for those artsy, cute, different games intending to find unique pieces, Gris is definetly a find. someone just didn't expect it would be a find with that much might.
Diposting pada 27 Mei 2020.
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Tercatat 25.4 jam (Telah dimainkan 14.1 jam saat ulasan ditulis)
Ulasan CS:GO
Игра достойна признания!
Diposting pada 30 Juni 2019.
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1 orang menganggap ulasan ini membantu
Tercatat 339.7 jam (Telah dimainkan 281.3 jam saat ulasan ditulis)
love this game
Diposting pada 20 Juni 2018.
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Tercatat 7.7 jam
the prettiest masterpiece I've played in such a long time.
Diposting pada 5 Desember 2017.
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Menampilkan1-8 dari 8 kiriman