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0.0 óra az elmúlt két hétben / 267.5 óra a nyilvántartásban (267.0 óra az értékeléskor)
Közzétéve: jún. 3., 10:23

267 hours in and I reached reincarnation 2

All the systems feel very shallow and theres no depth to them at all

Followers,
You can either buy/catch or receive them as loot from mobs which might sound interesting but they all have the same amount of stats and the same basic skills, I have 3 at 200 quality and they share stats and skill pool.

Equipment,
Badly explained and boring. You get the usual mob drops and an inventory that allows you to equip 6 pieces at the same time, certain gear got a score to them which got higher stats and are upgradable for spirit stones, only issue is that it takes an ungodly amount of time to get enough spirit stones to upgrade them even in the area that gives 100x the amount of spirit stones.

Skills,
15 skills that are ranging from AOE sword attacks to healing to displacement skills. No way to upgrade them or make them interesting only being able to change the order in which you use them. You get skills either by buying them from an npc in town or getting them as mob drops, which in the end you either just toss or sell them.

Town,
Theres a few npcs in town that sell the basic equipment such as gear, potions and other consumables but other than that its just empty and dull.

Reincarnation/Spirit root,
You can reincarnate after reaching the "Perfect" realm and receiving slight buffs, 30% to stats, 30% exp, 30% spirit stone drop rate etc. But stats given wont matter much if you already have good gear. Once you reincarnate you drop two major steps so not a full reset back to the first stage. Spirit root is set into 6 stages but you can just buy a fruit from one of the vendors to get the highest stage "Sky spirit" immediately and they just change the base stats of your character.

Petty notes,
The flying sword on the store page is cool and all but it serves no purpose ingame, you can fly up into the sky and thats about it. Lots of weird translations, maps are boring and look like a 2012 game which would be fine if the core systems would be interesting.

TLDR: Systems that sound interesting but are boring and shallow, not much of an incentive to continue grinding.
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