1 person found this review helpful
Recommended
0.0 hrs last two weeks / 3.3 hrs on record (3.0 hrs at review time)
Posted: 27 Mar @ 12:04am
Updated: 27 Mar @ 11:24am

Overview
This game is basically a combination of "Papers, Please" with "911 operator".
Like "Papers, Please" we're living in a dystopian totalitarian state. The only difference is here it's a historical reality of 1930s Germany under Nazi rule.
And like "911 operator", it's a level-based tactical game, with minimalistic graphics.
Both these games btw, I gave a negative review.

But I can't give this game a negative review.
If only for the fact that it deals with such an important topic.
A topic that is forgotten more and more as years go by...

Gameplay
But game-play wise - the game doesn't have much content.
The missions are monotone and repetitive. The variation is not very large.
And in any case, the result of the mission are of a limited variation: money, supporters, morale, "heat" reduction, items or a new character (if you have an open slot).
You have stats, missions have requirements, and a random "dice toss" decides if you succeed or fail.

Another thing detrimental to the gameplay, is the fact that you have story-related "cutscenes" between every 2 days of the game, which disrupt the flow of the tactical part of the game.
So instead of playing one game-day, setting up a long-term plan, and following-up on them the next day...
You play one game-day, then get a "cutscene" with lots of text, and choices you need to take, which are in no way related to the actions you took on the tactical part of the game, yet can affect it on the next day. And only then start the next day of the game, when you already forgotten half the things you wanted to follow up on from the previous day.

Verdict
I think it's important to come to this game with proper expectations.
If you come expecting an interesting and engaging gameplay, of a strategic resource management simulator OR a choices matter text adventure game - you will be disappointed.
Instead, this is a dystopian dictatorship games (like Beholder, Papers Please, Do not feed the monkeys, etc.) that shows the horrors of war/dictatorship (like This war of mine, Valiant Hearts, 11-11 Memories Retold, etc.), that gives a lot of backstory and world-building background of real historical events.
This is more of an important historical lesson, less a piece of digital entertainment.


P.S. If you like this theme, I suggest you watch the critically acclaimed 2023 mini-series "A small light".
Which tells the story of the people who hid Anne Frank's family in Nazi-occupied Holland.
And has a very similar look & feel, of how was it like living under the Nazi rule, while trying to resist it.
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