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Curhaj 最近的评测

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1 人觉得这篇评测有价值
总时数 66.8 小时 (评测时 4.7 小时)
One of the iconic examples of how developers should interact with the community during development.

Since the beginning of early access, the game has been completely reworked based on feedback and discussions. A prime example of this is that some of the aspects present in the game now were introduced based on my well-argued feedback.

Overall, they managed to create an excellent reinterpretation of the first part within a modern framework. Many mechanics that didn’t work were reworked and changed, some overly complicated ones were simplified, and a significant number of new features were introduced.

Moreover, I’m confident that development will continue further.
发布于 8 月 15 日。
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尚未有人觉得这篇评测有价值
总时数 73.0 小时
I left a positive review at release because I saw potential.

Now, that potential is wasted. This game has:

- A one-time play campaign for one faction (several hours).
- Three years of useless unit pack DLCs, only usable in single-player with bots.
- A dead multiplayer with just 100 people online.
发布于 2021 年 7 月 25 日。 最后编辑于 9 月 6 日。
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