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Публикувани: 7 май 2018 в 22:11

Рецензия от „Ранен достъп“
Slay the Spire is pretty much Hearthstone meets roguelites. At the beginning you choose a character (at the time of this post, 3 characters are available, one of which only in beta branch), get a basic starting deck and then resolve various encounters in a very basic node map until you hit a boss. Do this three times and you win. The core of the game outside combat encounters is very similar to games like Flotilla and FTL. However, the cardgame aspect is what makes Slay the Spire so unique, and in my opinion a vastly superior game to other similar roguelite games. The combat system is quick and intuitive, but doesn't sacrifice any depth: you can build a huge variety of different decks that function in different ways. Add in a very impressive amount of passive abilities coming from relics and the options go through the roof. Also, not only does every character start with different relic, starting deck and HP amount, they also all have a completely different and unique set of cards available to them during the campaign.

Don't be afraid of the "Early Access" status of this game, it already has more content than most fully published games and functions perfectly.
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