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Publicada el 28 FEB 2024 a las 13:22

While the 1.0 release was rough let's be fair - most game releases that rely on servers have been rough recently. The offline mode was fully playable and the devs worked their bums off to get the servers stable. A week later and the game is perfectly playable even in the evening / prime time hours - with a short login queue if you're unlucky but that's about it.

The game itself is a true masterpiece. You can tell that the people who make the decisions in this game's development are all gamers themselves, not managers who just want to maximise playtime and "engagement". So many of the systems are just beautifully and smartly thought out, they make sense, they are actually fun to use, the crafting, the item hunting - everything is amazing because you can tailor it to what YOU want to do in the game.

The skill system is vast - without being overwhelming. It is forgiving as you can easily respec. The world is beautifully diverse with the various timelines. And the monolith system ... good God the monolith system. It is amazing endgame content that you can sink hours into or can just play bite-sized for 15 minutes at a time. It allows you to further specify your item hunting preferences and lets you go for exactly what you want.

Last Epoch is everything I had hoped Snow Storm's Lucifer 4 would be - and so much more that I was not even aware off that I wanted, nay, craved it.
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