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Recent reviews by Montyzu

Showing 1-8 of 8 entries
3 people found this review helpful
482.0 hrs on record (446.9 hrs at review time)
EDIT
EDIT: The devs add a lot of content since this review, and they will keep adding things for free, there is also a expansion being worked on that will add a entire act and a new class.

I normally dont write review for games because nowadays most of games dont even deserve the time expend writing one.

But this game is different, its a true hardcore ARPG, has tons of features and complexity. So lets talk about the most important aspects of the game.

Class System:
Six classes in total and every character can pick two at the same time giving you a variety of gameplay, but it doesnt stop there, even though the game does not explain it to you every class can be sub-divided into specific roles.
I consider every single one of the 6 total classes to have 3 sub-divisions, that gives us a total of 18 classes and an absurd number of possible combinations.
Lets talk a bit about the Shaman class. Shaman, at its core, is a two-hand lightning damage melee character, calm down, it gets even more complex. The top of the Shaman skill tree is all about supporting his melee abilities, special moves while using two-hand weapons and a way to heal yourself in battle. The middle of the skill tree is where his mage-style abilities are, call for lightning strikes, a wind devil (hurricane), a totem that casts chain lightning, swarm of insects that eat your foes alive and vines to difficult their movement. The bottom of the tree are abilities that help you and your coops partners as well as a summon pet skill.
You can clearly see the complexity of this system, and every class is like that, even the ones you could think are more straight foward, like the Soldier, with the Soldier class you also have the same type of: attacks, defenses, utility and magic. I cant even begin to describe the possible number of combinations. Even if 4 different people pick the same 2 classes they can end up being complete opposites not only on skills but also on play style.

Devotions:
If you thought the class system was complex enough you should think again. The Devotion system is a constellation/star maze attached to the skill system, every constellation has a set number of stars that gives you a variety of bonuses going from passive damage or defense to completely unique skills. You have a total of 50 points, thats no where near the total amount of places that you can invest in. Those devotions have a requirement and completion status that gives you points toward a certain affinity (Order, Chaos, etc) and more that you invest into a single affinity more powerful constellations you can unlock, but worry not, a well planned star path makes possible to pick a fair number of very interesting extras.
The skills from this Devotions can be attached to any class skill, so imagine that you as a Shaman can call upon the lightning God and there is a chance that when the lightning hits the ground it will summon stone spikes imbue with poison. Yes, that is possible.
The Devotions are a way to make you even more powerful and unique, covering the weaknesses of your character or enhancing your strong points even furthur, turning you into the ultimate tank or a true glass cannon.

Factions:
The game has 11 factions related to the lore of the world, 4 of those are enemies and 7 allies.
As you kill monsters around the world your standing with enemy factions will become worst and worst, to the point they will start sending Nemesis to kill you. Nemesis are random bosses that can be encountered as you explore the world, they are very powerful but have a high Legendary or Epic loot drop chance. Also the enemy factions will increase the number of monster on the region, you will end up fighting armies of fiends.
On the other hand the allied factions can be pleased by helping them dealing with situations, quest, doing bounty hunter and killing Hero enemies. As you favor with them increase you will gain access to exclusive loot, blueprints, and augments as well as discount on the shops of the place that the respective faction controls.

Thats only a bit of what the game offers, I won't stretch myself too long talking about the multiplayer, blueprints, crafting, components, roguelike dungeons, world secrets, hidden locations and character attribute points. Everything that I tried to explain should give you a fairly good idea of what this game is about. Grim Dawn brings back the old ARPG style of gameplay where planning is necessary and the most powerful weapons are rare and exciting.

I have absolute certainty that this game is worth the full price for bringing back the essence of a genre that was one day for the most strategic and smart players.
Posted 4 March, 2016. Last edited 21 November, 2018.
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1 person found this review helpful
13.6 hrs on record (7.8 hrs at review time)
Um dos melhores jogos de FPS que já joguei, o jogo possui uma história (o que é dificil em FPS), ela é muito bem contada, tem suas partes engraçadas, WTF, mas também faz com que você sinta uma relação com o personagem.

Super recomendado!
Posted 18 May, 2014.
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No one has rated this review as helpful yet
13.1 hrs on record (12.1 hrs at review time)
Um dos melhores jogos que já vi, com certeza vale a pena comprar.
Você acaba se apegando aos personagens e a trama é tão boa que parece uma série de TV e não um jogo.
Parece que você está dentro do mundo de The Walking Dead.

Mas não se engane, a história não muda TANTO assim conforme as suas escolhas, você precisa fazer algo para seguir em frente e os dialogos mudam, alguns personagens se tornam hostis, outros se tornam amigos, ***SPOILER*** mas se o personagem tiver que morrer não a como mudar isso, o que eu achei bem ruim.

Vale o preço, vale mais do que muitos outros jogos, recomendo!
Posted 29 November, 2013.
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No one has rated this review as helpful yet
242.1 hrs on record (96.1 hrs at review time)
Posso um feeling inacreditavel e uma historia muito rica, complexa e épica!
Posted 19 October, 2012.
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No one has rated this review as helpful yet
12.3 hrs on record
Esse jogo é do tipo que você fica... "ahh só mais uma missão e depois eu saio" e quando você percebe já ficou horas a mais...
Posted 29 March, 2012.
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No one has rated this review as helpful yet
20.2 hrs on record
Jogo muito legal com uma proposta diferente, lembra um pouco jogos do PS1 como Legend of Mana. Tem poucos aspectos que poderiam ser melhorados mas com absoluta certeza vale o seu preço.
Posted 27 December, 2011.
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No one has rated this review as helpful yet
14.7 hrs on record
Jogo em um estilo diferente mas muito divertido, recomendo...
Posted 30 October, 2011.
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No one has rated this review as helpful yet
912.3 hrs on record (253.3 hrs at review time)
Um dos melhores jogos de Action RPG que eu já vi, recomendadissimo, centenas de horas de gameplay incansável...
Posted 17 October, 2011.
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Showing 1-8 of 8 entries