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A 1 persona le pareció útil esta reseña
721.4 h registradas (387.0 h cuando escribió la reseña)
In this era of video games (and creative endeavors in media in general) that were churned out in states of utter dogshite by detached, delusional and sociopathic suits in glass towers, peppered with bits of cynical agendas, inundated with greed driven FOMO MTX systems and all other manner of hellish ideas, Helldivers 2 stands as a beacon and an example to contemporary game studios of how to actually succeed, both economically and creatively.

Make a good game and do it because you want to make a good game. The money will inevitably follow as a lovely bonus on top of knowing you created something loved and enjoyed by untold numbers of people around the world. Cutting every possible corner, doing the least amount of polish possible and trying as little as you can and dressing up your product in the latest graphics is not impressive (I'm looking at you Ubisoft, you spawn of hell).

There's countless breakdowns of HD2's gameplay out there already and they probably cover it all. I'll just say that it really is incredibly fun and full of juice worth squeezing for hundreds of hours and leave it at that.

The biggest upside to the game though, is the developer. I've been playing video games for 2 decades and counting and I don't think I've seen a game developer that displays a combination of humility, competence and groundedness on this level in years, maybe even ever. They deserve the success and players deserve this level of game.

Now stop reading reviews and buy the game already.
Publicada el 7 de mayo de 2024.
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A 89 personas les pareció útil esta reseña
6 personas encontraron divertida esta reseña
25.5 h registradas (11.0 h cuando escribió la reseña)
Sniper Elite 4 is part of a new generation of games developed under a different developer mindset that concentrates on a few things. Like raking in as much cash as possible, releasing the game with as little core content as possible, generic/lazy story telling and bating you into playing the game with good graphics/visuals. Here's my pros and cons list:

Pros:
- Unique'ish concept with a sort of Hidden & Dangerous feel to it at times.
- Very pretty the vast majority of the time.
- Nicely open missions/maps where you can choose how you go about things very freely (ie stealth or guns blazing etc).
- Lots of secondary and optional objectives which, if you choose to complete, gives you a lot of added gameplay.
- You can shoot Hitler in the balls and watch it in slow motion.

Cons
- Just the most horrendous, cliché, stupid and dumb*ss simple story. If you love cringe compilations on Youtube, you'll just love this!
- Really quite passive and stupid AI, with the occasional exception when they suddenly break all patterns and consistency.
- Poorly designed stealth system. Things like standing in shadows gives exaggerated cover to the point where and enemy could be 5 meters away, looking straight at you, but not seeing you. Another flaw is the audio range of your movement/baits. If you are two stories above an enemy and you run across the room, they'll hear it and naturally assume it to be an enemy and come looking for you.
- Inconsistencies in the vaulting/climbing system coupled with invisble wall type barriers where there shouldn't be any. If you're in a pinch and need to vault over a stone wall for some cover and you just can't for some reason, it gets silly.
- Water kills you. Because we all know commandos don't know how to swim. This might sound like a minor issue, which it sort of is but its representative of the lazy game developing im talking about. Either make the water completely inaccessible or let us swim back to land, don't just make it kill you instantly because you're too lazy to do anything else.
- Overly resilient AI. If using a handgun they literally get away with shots to the head sometimes. Even when they do, it's another 3-4 shots to kill them.
- Exaggerated representation of Nazi technology and just a general lack of any real historical accuracy, however I understand that this is not an issue to everyone.
- Gets really repetitive, really fast.
- Short story (which in this case might be a good thing, ugh), that doesn't take you long to play through, even when doing ALL secondary objectives in every mission.
Publicada el 25 de febrero de 2017. Última edición: 4 de marzo de 2017.
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