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Ajánlott
17.1 óra az elmúlt két hétben / 1,303.3 óra a nyilvántartásban (164.0 óra az értékeléskor)
Közzétéve: 2019. jún. 29., 9:19

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This game is very GPU hungry being an early access with a small dev team. I have the humble workhorse RX550 so i'm on minimum graphics settings and not at full frame rates, so you want to make sure you have a better GPU because my character is sluggish in responsiveness, but not unbearably so.

I really enjoy the survival aspect of the game. When I join a server, I try to find a difficult starting planet to give me that sense of just barely hanging on, forcing me to be resourceful and industrious.

Base and ship building is really fun when you get the hang of it. You can really make a ship pop with detail, depending on the amount of time you spend on it. You have to build a base to craft heavy machine parts, then build a hovercraft with parts like cockpit, generator, fuel tanks, oxygen tanks, thrusters, jump boosters, machine guns, cargo holds, mining drills, etc, and you can decide how everything is located and oriented. Then build a small flying vessle, then build a captial ship to house everything. The new weight and cargo balancing mechanic is very interesting, but makes asymmetrical builds more difficult to design, which mine almost always end up being, because of the way I build and play.

I would love to see this game with a combat overhaul, where the hitboxes feel better, the gunplay feels better, the AI much less predictable. I really hope they can optimize the program so my GPU isn't straining to handle it.
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