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Análises recentes de Anwrath

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Ninguém achou esta análise útil até agora
1,123.2 horas registradas (34.3 horas no momento da análise)
From the actual game play:
- Classes are gender locked as most of asian games
- Censored as most ported asian games
- Names unique per region (eg you can't have same named chacrter on 2 server in EU)
- Bonuses (free and paid) not availbale for all chareter/server only 1 character on 1 server
- Unskippable cut scenes and dialogs for 1st time (eg. when you do with 2nd charcter the dialogs/movies can be skipped)
- Boss HP same as in asian games not one value its a multiplied value (eg not 0-100% its N times 0-100%)
- Combat based on Dodge system + hp potion. There is no trinity (tank+dps+heal) more like GW2
Publicada em 13 de fevereiro de 2022. Última edição em 17 de março de 2022.
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19.6 horas registradas (4.3 horas no momento da análise)
Good old tower defense.

+ gamplay
+ variable heroes / skill cards
- repetitive maps (lack of content)
Publicada em 10 de março de 2021. Última edição em 16 de abril de 2021.
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Um desenvolvedor respondeu em 19/mar./2021 às 3:00 (ver resposta)
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1,492.2 horas registradas (415.2 horas no momento da análise)
Update:
PvE = Team's introduced. Much easier to progress and find fellow wanderers. The world looks more alive. Season revards introduced. Some free cosmetic stuff time to time.
PvE-PvP = Since season goals introduced the high players have something to do (they stopped trolling newbies).
PvP aka Battle Royale = Still infested with cheaters. Wall hack, glitch moving, auto aim, 500-5000dmg with any weapon/shot. The worst part now you can found tons of youtube videos how to setup and use cheat progarms and glitches...

If there is a discount worth to buy it.


Original (half a year ago):
Didn't recommend to buy it.
PvE = lack of players and some content is locked without team
PvE - PvP = non existent or 200+ level players trolling on 20-30 leveled at wokshop (eg wait you buidl up then flips it and locks it you can't do ♥♥♥♥ against him)
v
- Not pay to win now but subscription makes grinding easy (stash and 2nd home).
- The game basically almost after each patch unaccessible for 1 day with various bugs.
Publicada em 19 de junho de 2020. Última edição em 5 de setembro de 2020.
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0.0 horas registradas
Paid for it still not enabled.. No refound option on steam...
Publicada em 19 de junho de 2020.
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6.0 horas registradas (4.3 horas no momento da análise)
Amazing narration. Funny as hell and sometimes anoying as hell to.
Publicada em 24 de novembro de 2017.
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1.2 horas registradas
If you planning to buy;
Don’t do it until it has 2-3 hot fix/patch (usually 1-2 month).

If you are an UFO (XCOM) fan i recommend you to buy it, but keep an eye in the 2 hour refund period.

It seems the game was not QA-d or programmers checked it and some bugs got lower priority than is should be and you will encounter them at beginning and in core places. Also feels like marketing pushed the game to hard and let many annoying bug in just to keep release date. Shame for AAA game exclusive for PC.

What need to be worked on:
- Game crashes in various places (example: when you switches area in your ship while someone is talking to you)
- Animation sometime freezes or laggy
- Frame rate drops for no reason multiple times
- Mostly the mission objective needs to be reached under a turn limit which eliminates "safe" or "go around/behind enemy" tactic. You need to rush cover from cover in straight line.
- You get mind controlling enemy in first mission while you have just your beginner equipment.
- The grenade is your best friend in early game
- The melee unit is the only unit you need the rest is just nuisance (i hope it will be balanced soon)
- If enemy is in cover you have 32-38-42% hit chance even if you stand next to him behind the cover (like if enemy stand near a wall)
- You can search dead bodies but you wont have time to do it if its died outside of your main path due to turn limit
- At the end of each mission you need to "clear all remaining enemy"
Publicada em 5 de fevereiro de 2016. Última edição em 5 de fevereiro de 2016.
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