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Recent reviews by Lockebone

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
132.0 hrs on record (59.5 hrs at review time)
give them money, they deserve it. killed goblin children, ransacked villages, threatened owlbears. only thing im missing is the ability to spit on my enemies after i slaughter them.
Posted 14 August, 2023.
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No one has rated this review as helpful yet
15.8 hrs on record (5.4 hrs at review time)
Early Access Review
great game
Posted 12 June, 2022.
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7 people found this review helpful
2 people found this review funny
5.1 hrs on record
only spoilers are for the first couple hours.

Its definately just me but this game is not as good as everybody says it is.

The story is rather dull, and almost breaks the 4th wall multiple times in the very beginning hours. I see how little hours ive played but that doesnt count the time I have also spent playing on the console versions of both games.

Besides that. The story is plain, dull, and possibly gets better the deeper you go. But with 10 other games I want to play that have come out, do I have time to care about a game that can not set its hook in me after the first 10 hours or so of gameplay.

Having played and beaten tons of games of this genre. Let me explain why I feel this way.

1. The 4th wall almost being broken really perturbs me. Maybe I am interpreting things wrong.

2. The dialogue is veryyy boring, pretentious, makes fun of gaming and ADND type playing. Another thing other people don't see but I felt that way. Mostly when dealing with the NPC's and the reactions and way they are represented.

3. The interactions between charactors. So I am a source connected (potential terrorist) to the people in control, I am captured and sent on a ship to prison, basically a genocide camp. At this camp, the people are allowed to just wonder around, with that, they are allowed weapons, flasks of poison and fire are ALL OVER THE PLACE. Really? Wtf kind of government allows its feared people that it has already illegally arrested to wonder around with weapons.

4. For example. A magistar is killed right after you get to the island, I think partially to give you story info with eating her body parts as an elf or something, also to illustrate the pure cruelty of the magistars. Forcing one of there own kind to publically cut out her own tongue and then just blast her and kill her. But me a source connected guy who OPENLY disobeys everything she says is allowed to just walk away, with a group of weapon wielding adventures on my heels.

I am sorry. I understand why everybody likes the game. It can be a lot of fun. But also. its not a 9/10, objectively its well crafted, with difficult controls even on a PC, excellent graphics, that show you details of items and people that have probably never before been seen or done in this genre of gaming.

But I cannot get over what I would call poor effort into the Sociology and Psychology actions of the environment and people living in it.

Weapons, flasks, potions and all those things should not just be lying around all over the place. Prisoners are never allowed to roam free, empowered mythical beings with magic powers and weapons of great power would NEVER allow insubordination such as I provoke go unpunished. The controls are tight but also complicated, detail orientated, and not for people who have trouble seeing small objects. As you can indeed zoom in, try playing an rpg like this zoomed in.

All in all, its a love story to classic games of the same genre, with twists put on the traditional gaming tropes related to fantasy games that seem to be put there merely to throw the trope away.

Such as the lizard folk being the intelligent ones and the elves being wild humanoids that devour body parts. Completely reversing how this traditionaly would go.

I guess my overall point here is this, like mass effect, the choices you make and things you do, to me almost seem pointless as the story will push forward no matter what, its overly complicated JUST TO BE COMPLICATED, which makes the mechanics not fun but more of a chore required to be used to play the game (my past 30 years of ADND and RPG gaming experience should be enough).

Not downplaying the amazing work done here for the genre and the fact that many if not everybody will probably have a good time with this game.

But ehhh. It could have been better. Stop riding the bandwagon so hard and really ask yourselves. Objectively.

Is this as good as everybody says it is?
Posted 6 September, 2018.
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No one has rated this review as helpful yet
9.7 hrs on record (8.4 hrs at review time)
The player base is already kinda dead. I dont know if its a thing about wanting to play the old version or what.

Maybe its that its on pc, because the xbox one version still has tons of activity. With that, the party finder using xbox live is much cleaner and easier to use to find randos to play with.

Really dissappointed that this did not revive the community as much as i thought it would.

If you are looking for something different than prepare to die, then your dumb. Stop playing games, go jump in a hole.

But if your looking for a stable online multiplayer for DS, then this is it.

You could apply the patch and stuff to prepare to die for 60 feps and whatnot. *shrug*

Biggest dissappointment is just the lack of players. =/
Posted 6 September, 2018.
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No one has rated this review as helpful yet
7.0 hrs on record (3.9 hrs at review time)
amazing short game, just play it and enjoy, its like an hr long
Posted 23 July, 2017.
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No one has rated this review as helpful yet
132.6 hrs on record (69.6 hrs at review time)
Such a good game, excellent mix of nostalgic throughback gameplay. Along with modern ideas and the game runs so smoothly. Its flows through perfactly. Love it.
Posted 15 July, 2014.
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Showing 1-6 of 6 entries