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Recent reviews by Geff

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No one has rated this review as helpful yet
0.6 hrs on record
Game is just not ready. It feels like very very early access.

- the resolution is always bad, no matter what you set in settings
- some little graphics bugs (not that bad)
- the help in game is very tiny (no tutorial)
- the machine is very sluggish
- the mouse sensivity is very high
- I couldnt hire employees
- putting ingredients on pizza is very very sluggish and hard (game does not say how)
Posted 6 February, 2023.
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3 people found this review helpful
3 people found this review funny
1.4 hrs on record (0.9 hrs at review time)
10 € regular price is too much. Waiting for a sale , then buy it and then it is a decent game for the price. Some works can be monotonous but this is a simulator about roadworks (shall it be a bit realistic? then there are monotonous works at roadworks). 10 missions to be played, after each mission you get a rating 1-5 stars. the faster you work, the more stars. mission 1 for me was 0 stars, mission 2, 1 star at least. So although there are some monotonous works it can be fun to improve and get faster. You can find some tricks how to work faster (e.g. find the correct rythm at marking the lines, is much faster than adjusting the startpoint line by line..) or when you break off the way, you can break 2 plates at same time by putting the hammer between them.

So:
I know simulator games have very critical and bad reviews very often. I think some people dont know what they get when they buy simulator games (most simulator games are about doing monotonous works and/or to put effort in precise and detailed driving/working. it can be annoying if you dont get it but it is demanding to improve).
I will definately play all the missions, I even imagine to repeat some mission and get a better time there.
Posted 26 November, 2017.
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134 people found this review helpful
4 people found this review funny
2
1,549.0 hrs on record (560.5 hrs at review time)
I don't get why so many people with less than 3 hours played write reviews and people trust in that kind of reviews.
So after having played a bit more hours, my review:
Short description:
4 investigators vs 1 monster (each can be controlled by players) in a complete dark map. investigators have to find 8 clues, after that delete 8 sigils to win the game. monster has to catch all the ivnestigators to win. Each investigator can survive 2 caughts after being out of the game. This means monster has to catch rather often. The only way ivnestigators can defend is to put their flashlights on the monster's face and run away, after a few secs monster will vanish then. There are 16 different investigators, 7 maps and 6 different monsters that can be chosen. Each investigator has different values (e.g. different speed, endurance, exploration,..) and also specific advantages and disadvantages. Each monster has 3 different abilities. There are different items for investigators aswell for the monster.

review
Pro:
- rather big variety: many possible invetigators, monsters, maps, items.
- high skill ceiling: after having understood basics, you can use many tactics and can still learn a lot.
- high replayability: because of big variety it makes fun to test new tactics with each different investigator
- a real coop game: vs experienced monsters you can only win when you have a good teamwork.
- fear factor: it can be freaky to sneak around with lights off being alone.
- active devs: almost each week there is an update and devs are very busy in finding out what players want.
- more or less friendly community. compared to other games it is rather good.

cons:
- as beginner it is a bit hard. It is normal that monster wins vs beginners very often. Don't get frustrated because of that. It is a coop game, so you need to have good teamwork to win vs monster. Otherwise it would be boring.
- still a rather small community. -> so buy it ;)
- few people said it can become boring. For me it was only a very few times. After not having played a few days I wanted to play it again ;). Furthermore in future a competetive mode is planned.
Posted 22 July, 2017. Last edited 22 July, 2017.
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Showing 1-3 of 3 entries