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張貼於:2022 年 6 月 1 日 下午 2:29
更新於:2022 年 6 月 1 日 下午 2:36

Continued feedback is always appreciated – I just want to mention that player feedback is never the only factor that goes into making game decisions (for any decision, there is never just one factor and it is a culmination of aspects). In the case of class release cadence, we appreciate the feedback and understand where players are coming from with wanting to have every class available, however pulling in several sources lead to the pacing decision- rox
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