44
Products
reviewed
352
Products
in account

Recent reviews by mememet

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Showing 1-10 of 44 entries
14 people found this review helpful
1.4 hrs on record (1.3 hrs at review time)
Early Access Review
It's very clear that not much thought went into the world design of the game. It is not immersive at all, and just feels like going between different stages without being sent to the main menu after they're complete. I understand and appreciate how the levels are supposed to feel like real environments, but the way in which they are connected just makes it feel like moving between stages like in CS. This creates a disconnect between what you're actually playing and what the game is portraying.

The combat is disappointing. When you aren't encouraged to make use of the mobility of a mech but instead dash in and out of cover so that you don't get blown up the instant you see someone else, why have the mech at all? There is no functional difference between that and just walking in and out of cover as infantry. It makes for a gameplay loop that is not inherently difficult, just tedious and unfun. You just have to memorize enemy spawns and that's it. That sort of design worked well with Cruelty Squad where a part of the game was finding a fast route through a level, but using the same design principles here just make the game feel like it was made without any additional thought. There is nothing mechanically difficult or unique otherwise. Infantry combat is incredibly stiff and boring, and feels like shooting randomly placed enemies in some hastily made Roblox game. Adding sway to weapons doesn't automatically make it interesting.

The writing and visuals are good and still manage to make the game appealing. However there has to be some serious changes to the gameplay to make it worth recommending. Increase the health of mechs (both enemies and your own), revert ass-cancer artificial difficulty mechanics and add complexity to how mechs function beyond being in a suit of armor with laggy controls and a thruster. There is really good material here drowned out by terrible gameplay choices.
Posted 30 March. Last edited 30 March.
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No one has rated this review as helpful yet
0.8 hrs on record (0.5 hrs at review time)
aweosme!
Posted 20 March.
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2 people found this review helpful
12.7 hrs on record
👍
Posted 4 January.
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4 people found this review helpful
1.1 hrs on record
Early Access Review
Movement is not smooth. Gunplay is mid at best. AI is terrible. The game feels like it's trying to portray the topic in a serious light but nothing in the game reflects that, from UI to gameplay. Cutscenes at roundstart are well-made but after a few times loading back in becomes nothing more than surface level theater.

Also they apparently do shoot down the minaret in reality:
"Fighting continued in Fallujah as well where eight Iraqis and one Marine died Monday. US helicopter gunships also leveled a 60-ft mosque minaret in Fallujah. The military claimed it was being used as a firing platform by the Iraqi resistance. Because of the intense fighting, the U.S. have delayed plans to start joint patrols with Iraqi troops."
Posted 15 November, 2024. Last edited 17 November, 2024.
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No one has rated this review as helpful yet
373.4 hrs on record (356.2 hrs at review time)
its over
Posted 28 August, 2024. Last edited 1 April.
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No one has rated this review as helpful yet
2.7 hrs on record (1.2 hrs at review time)
does what it sets out to do
Posted 31 May, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
RIMWORLD
Posted 23 May, 2024.
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No one has rated this review as helpful yet
94.1 hrs on record (89.0 hrs at review time)
zombies
Posted 13 May, 2024.
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1 person found this review helpful
0.0 hrs on record
RELEASE ANOMALY RIGHT NOW!!!!
Posted 17 March, 2024.
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14 people found this review helpful
9 people found this review funny
0.0 hrs on record
RELEASE ANOMALY RIGHT NOW!!!
Posted 14 March, 2024.
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Showing 1-10 of 44 entries