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0.0 uur in de afgelopen twee weken / 0.3 uur in totaal
Geplaatst: 12 jan 2023 om 17:10

It's gonna be a no from me, dog. The game is cheap so I won't bother to ding its bizarre aesthetic or small scope. But that doesn't excuse the game design choices here.

It seems like people are kinda saying this is more of a "time management" or an idler. Which I wish I knew going in, but it's irrelevant ultimately. I still wish it wasn't like that, though. The "Animation Studio" theme is too thin. You hire people and they have jobs and they fill a meter. They have job titles like "writer", "editor", and "animator"... sure. But I'm not being given decisions like... what's the title of the animation I'm making, what's the genre, what's the rating... literally all of the creative components that would make me feel like I'm actually running something like an animation studio.

You just make a product like a TV short or an internet short by clicking that button. Then your workers fill the meter and it's done. No other steps. There's side mini-games that earn you perks or money or whatever. But those also lack any narrative connection to running a studio. You do stuff like play a slot machine or catch crap falling out of the air.

Do I need to play longer for these kinds of options to open up? I got through the tutorial but it didn't seem like those kinds of functions existed.

A lot of these choices are just weird, man. The mom character that's your nemesis and your mentor, the mini-game randomness, the purity choice, I think you can sell parts of your soul to get some quick cash? I guess you could call this unique flavor but it's kinda offputting.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Reactie van ontwikkelaar:
David Estes Creations  [ontwikkelaar] Geplaatst: 18 jan 2023 om 9:43
Hello and thanks for checking out the game - sorry you didn't enjoy it, though!

To answer your question about more options for the creative side: yes and no. Once you start making TV series in level 4 and submitting for film awards in levels 7-10, you'll create a title for those shows/films and pick their genre. But you're right - this game was more focused on the egos and rivalry side of show business where the producer types see their employees as minions who churn out "content" to further their singular goal of becoming the best in the industry.

Your successful mother character doesn't want you to embarrass her, so she starts as your mentor, but once you start succeeding and threaten to challenge her spot as top producer, she becomes your rival.

But still, I appreciate your feedback!