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Reseñas recientes de Windgart

Mostrando 1-8 de 8 aportaciones
A 2 personas les pareció útil esta reseña
1.6 h registradas
👋 good bye
Publicada el 29 de junio de 2023.
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A 1 persona le pareció útil esta reseña
13.6 h registradas (8.8 h cuando escribió la reseña)
Reseña de Acceso anticipado
Game got potential and can be fun if you ignore the terrible horde movement/AI, why units don't teleport near you when the necromancer is too far away? other games have similar mechanics (like Diablo 3 necro/WD pets). The progression/upgrade system is also confusing, hex weapons particularly, you only unlock upgrades that can be used IF you find the forge during the run. Honestly it needs more time on the oven.
Publicada el 3 de enero de 2023.
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Un desarrollador ha respondido el 24 ENE 2023 a las 6:38 a. m. (ver respuesta)
A 3 personas les pareció útil esta reseña
146.1 h registradas
GRW is not a bad game, in fact is pretty amazing both in graphics and gameplay, the world map in particular is gorgeous and so diverse in locations that make the missions feel less repetitive, gunplay is on point and the enemy AI is one of the best I've seen in an ubisoft game.

The reason I cant recommend this game is because the outregous amount of microtransactions present, they’ve stuffed nearly every new customization option behind loot crates, and padded that with useless emotes, poses, voice lines and whatnot. The grind to earn loot crates is insane, basically you have to play on extreme difficult were enemies kill you in 1 shot that means no room for error and the only way to play is in full slow stealth, forcing you to cheese the same missions over and over again or spend money in xp boost.. **** that, thats not funny at all, in fact is sad how they had to prostitute this franchise to squize every penny from the players.
Publicada el 28 de diciembre de 2018. Última edición: 28 de diciembre de 2018.
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A 3 personas les pareció útil esta reseña
76.8 h registradas (75.8 h cuando escribió la reseña)
This game is easily one of the best example of game as art, Mr Yoko Taro use one of the most creative ways I ever seen in the medium to convey emotions to the player through the narrative experience and gameplay mechanics ( the ending credits minigame blow my mind ) that make me consider how narrow minded and myopic the video game industry as become offering the same washed out ideas with little to none inovation. With a solid combat element and clever jumps between perspectives the game will give you all the action and enterteinment of a platinum game product can offer, I consider the rpg elements and side quest (the fetch part, not the stories involved in it) the weak point in the game.While the scenarios are beatiful and atmospheric sometimes i found myself running through extensive empty spaces with no real reason to not use the quick travel points aside from enjoy the magistral crafted soundtrack. However the real value of Nier Automata is the deper layer of the narrative and how continously challenges you to questioning your assumptions about it, the game will take you to the point to consider how much worth all the time you have invested in and the meaining it can have for someon else it does something that most game sometimes forget or avoid, it takes you into account in a personal level.

This right here is a masterclass, a lesson (that i personally acknowledge as someone involved in game development) to what real passion love and ingenuity can be achieve... I hope we can see more of Mr. Yoko Taro work in the future in this platform even in form of remaster of his past work like the Drakengard series.
Publicada el 9 de agosto de 2018. Última edición: 9 de agosto de 2018.
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A 1 persona le pareció útil esta reseña
74.0 h registradas
Nicely executed after a streak of bad JR Tolkien based games, while quite shallow in some gameplay elements the nemesis mechanic was good and really liked how they explored Celebrimbors story witout compromising the lore of TLOTR universe.
Publicada el 26 de noviembre de 2016.
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Nadie ha calificado este análisis como útil todavía
31.3 h registradas (25.5 h cuando escribió la reseña)
I have to say that the local coop is the best part of the game, it feel very tactical due to the friendly fire and the loadout options that the game offers. Tons of fun with friends but missions would feel repetitive in later levels.
Publicada el 17 de enero de 2016.
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Nadie ha calificado este análisis como útil todavía
6.6 h registradas (5.1 h cuando escribió la reseña)
Reseña de Acceso anticipado
Horrible graphic stutter makes unplayable this game at the time, and yes i have hig-end PC can easily run starwars battlefront in ultra without any problem.

Aside the technical issues the game is your generic free to play FPS, character design are really cool tho.
Publicada el 17 de enero de 2016.
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Nadie ha calificado este análisis como útil todavía
10.3 h registradas
Muy buen juego, sobre todo el manejo del concepto artístico, la música y la ambientación
Publicada el 27 de diciembre de 2011. Última edición: 5 de agosto de 2015.
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Mostrando 1-8 de 8 aportaciones