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Son iki haftada 0.0 saat / kayıtlarda 6.8 saat
Yayınlanma: 26 Nis 2015 @ 0:55

Despite the yelling at my crew for getting stuck in odd places and having to restart missions because of it, I couldn't stop playing this. Obviously I came up with a different excuse for dinner being 2 hours behind schedule.

Missions are varied, but spread around on a limited set of locations. The anticipation of what could be the next call was partially the reason I had to keep playing. Just one more alarm. Repeatedly.

It has issues with AI path finding, and micromanaging can be a challenge without enough zoom or having icons of all units displayed on screen rather than the ones you just selected.

I had a good time with this game, even though it could be frustrating, and will likely be getting the sequel hoping I can have just as good a time with the issues from this version being taken care of.

The issues might be a game breaker for some, and the genre itself might not be for everyone. But from my perspective the game is alright for what it tries to do, and I enjoyed it.
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