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Recent reviews by weizaima

Showing 1-5 of 5 entries
1 person found this review helpful
172.2 hrs on record (171.8 hrs at review time)
TLDR: If you are into narratives, it's worth it. BUT, you will need to figure out how to play it correctly.

This game will become fun by ignoring most of the drilling if you are super familiar with the game contents. After that you can really enjoy the narrative and art. DLC makes this easier, honestly.

For your sanity: you need a spreadsheet to take notes or copy data from game wiki when playing. Write down useful skills and crafting chains. Write down a version of wisdom tree and follow it in all the walkthroughs. I also recommend using the Memory Marker mod from Nexus.
Posted 18 August.
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288.6 hrs on record (180.2 hrs at review time)
想了挺久,还是打算留个差评。
一、地图的数值令人汗颜。开头十几个小时很惊艳,第一次质疑出现在被送去盖里德之后。这个游戏说是开放世界,其实本质上就是大箱庭+线性流程的魂游老套路。你要是真开放,为什么我开局跑盖里德路上一只怪都打不过?探索舒适度是优化了很多,但是这些优化完全比不上地图数值给我带来的错位感:如果你想探索高于你当前进度的地图,那么你要接受每只小怪都比boss难打的憋屈体验,而一旦你的等级超过了当前地图的进度,道中一切又都是乱秒,非常无聊。问题来了,我也不知道我进的地图到底是不是“符合当前进度”的啊?号称”开放世界“,我确实想不看攻略体验一下独自探索的快乐,但是显然法环并没有达到我的期望。
二、部分怪物设计极其恶劣。点名玛莲妮亚、铃珠猎人、萨米尔大爷。法环的boss精英怪给我一个感觉,如果你招骨灰/摇人一起打,大多boss都很简单;如果你尝试单挑,他又难的过分。这些怪读喝血指令的AI非常恶劣,非单挑场景读喝血没多大意义,这个设计就是纯粹的恶心了想单挑Boss的玩家。如果你会打这些Boss,自由态不让喝血其实不是什么很过分的设定——问题是除了开着攻略打游戏的魂小鬼,没有人是刚上手就会打boss的。玩家总要有个学习练习的阶段,而喝血则是提高学习容错的手段:法环就是通过不让你喝血来强制延长你的学习时间,这真的有意思吗朋友们。

最后来个宫崎英高笑话:小高开荒MHW黑龙只允许喝大绿茶,黑龙读到他喝血就立马后跳半张图接扇形火,小高受感而发做出了玛莲妮亚报答藤冈要。
而我开荒黑龙练了半天,打过的时候手都兴奋的发抖;开荒玛莲妮亚三小时被她读指令砍死一万次,丧失了所有学习的兴趣,立马换上轮椅召唤骨灰复读战技轻松过了,这就是我们最有交互的完美魂游,你们有没有这样的交互啊?
就这样吧,游戏还是好游戏,但是我个人游玩的感受比较失望。
Posted 4 February. Last edited 4 February.
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3 people found this review helpful
127.8 hrs on record (127.7 hrs at review time)
白金了,刚打通回廊零层,记录一下自己的游玩体验。
当《碧之轨迹2》来玩的,剧情不长但是信息密度并不低,也没有灌水用的意义不明支线,比起又x又x的闪123应该说观感好太多了。
战斗系统是对闪34的总结性回炉,增加了大量可操作角色和无限刷的回廊,刷的挺爽。但是,英勇狂怒有严重的超模嫌疑,虽然作为新增的BP运转手段确实给系统增加了可玩性,但是连伤害都这么高是否有点……?一周目噩梦除了穷的叮当响的开头,只要进了回廊之后就不再有难度,您这数值设计,啧啧。
结尾的三段预告成功让我产生了继续玩黎轨的欲望(《前女友文学》.txt)

P.S. 看一下薇塔的建模,攻击动作能看到裙底,hso
Posted 11 March, 2023.
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No one has rated this review as helpful yet
52.0 hrs on record
一周目将军模式通关,成就只剩十六章德赛任务没做,挑战目标除开逆克制大师夏洛特以外全完成,关卡内总共掉棋子一次,比较满意
总体来说还蛮好玩的,不过后期敌方三射程的轻步扎堆秒人属实是有点imba,人均带下马威的重骑也挺麻烦(没法用波利娜单刷惹)。个人体感上最好玩的时段是中期兵种晋升那段时间,又有成长感又有策略感。还有就是钱真的不太够用……没怎么刷
不知道会不会有续作,非常期待。
Posted 19 December, 2021.
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No one has rated this review as helpful yet
789.4 hrs on record (586.5 hrs at review time)
我承认我确实打的菜,但是
您这某些派系高难度必须蹲坑100回合憋高级兵才能打出去的体验属实说不上多开心,某些(付费)派系就和亲爹一样五十回合破局让我怀疑自己是不是选错了难度,行吧
Posted 9 March, 2021. Last edited 9 March, 2021.
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Showing 1-5 of 5 entries