22
Products
reviewed
1243
Products
in account

Recent reviews by WotM

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Showing 1-10 of 22 entries
2 people found this review helpful
6.2 hrs on record (4.4 hrs at review time)
DLC Quest is a pretty boring game with a joke that gets old pretty quick. The gameplay isn't engaging, and frankly, it isn't that fun either. Maybe as a Flash game this would have been better (or better yet, when it was released), but paying money for it is silly.
Posted 15 January, 2021.
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No one has rated this review as helpful yet
7.4 hrs on record
Pretty decent twin stick shooter game. Overall it's a lot of fun and has a good balance of difficulty throughout. But if you're considering buying this version, don't -- PixelJunk Shooter Ultimate costs barely more and you get twice the amount of content.
Posted 4 January, 2021.
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No one has rated this review as helpful yet
4.1 hrs on record
I got this game years ago but never bothered to play it, and I'm a bit disappointed I hadn't until now. Linea is a game somewhat similar to Super Hexagon where your objective is to dodge the objects coming your way, and play through a level until you reach a minute's time. It's not terribly difficult (at least for someone accustomed to fast action games) but it isn't a cakewalk either. With only 4 levels, it is pretty short, but for only a dollar or two that isn't a huge deal. If you enjoy games where you need a quick reaction time, you'll probably like Linea.
Posted 23 December, 2020.
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No one has rated this review as helpful yet
2.9 hrs on record
Art of Gravity is a very well done puzzle game that I had a lot of fun playing. It looks nice, it's easy to understand, and it's very relaxing. The elements are pretty unique and it was neat to see what every part did by playing with it. My only complaint is that by the mid 60's the levels get quite difficult and I needed to look up a guide for a couple levels, but that didn't ruin the game. For less than a dollar, this game is perfect for an hour or two where you need some time to relax.
Posted 23 December, 2020.
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No one has rated this review as helpful yet
32.4 hrs on record
Had I played L.A. Noire when it released in 2011, I might have really enjoyed it. However, in 2020 (and beyond), it feels very dated. If you are very interested in playing a detective-like game, L.A. Noire is perfect, but don't expect it to grab your attention in any other way.

Like many others, being able to play detective is what first drew me to this game. Considering that this is the game's main gameplay element, I expected it to be quite strong, and it held up for the most part. Some cases are very well laid out and they captured my attention fully. Strangely enough, I enjoyed the Traffic cases the best, although they are certainly the most underwhelming. I feel that this is the case because as the game dragged on, it started feeling repetitive and the story simply didn't interest me anymore. By the time I reached the Arson cases, I was essentially dragging myself to the end. Had the game been a bit shorter, I think I would have had a better experience.

Graphically, L.A. Noire has a great atmosphere and the general city looks great, even for a game nearly a decade old. Textures are decent as well, but obviously they won't blow you away. The biggest problem here are the facial animations, which are outright hideous at times, yet laughable at others. Since you need to mostly rely on the facial animations for determining whether someone is lying or not, this can make it a bit tricky. Otherwise, this aspect of the game was perfectly fine.

Generally speaking, L.A. Noire isn't a horrible game, and if it's something you feel would interest you, it probably is worth your time. However, the gameplay elements felt repetitive and the story didn't captivate me at the end, which really disappointed me. One final thing to note is the FPS cap, which if unchanged makes the game basically impossible to play with how slow and choppy it feels. Overall, I'd probably give this game a 6 out of 10, slightly above mediocre.
Posted 23 December, 2020.
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2 people found this review helpful
63.7 hrs on record
If you're looking for a game with a nearly dead fanbase, a game with very unbalanced builds, and a game with little left to offer to players, Robocraft is for you. The game has been through a lot through the years, and thankfully, the "lootcrate" part drops are gone, and parts are back to being unlocked by choice. Unfortunately, there just isn't much point trying to unlock a lot of parts to create a great robot, when only a few designs will easily outplay any others. I expect Robocraft may be going under soon, given how the developers have essentially abandoned it in favor of other projects. As such, I can't recommend anyone gets into the game now, especially with a horrible balancing system.
Posted 31 May, 2020.
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No one has rated this review as helpful yet
6.4 hrs on record
If you're looking for a arcade-type game that you'll play for just a few minutes at a time, Feesh is fine. Given how the game is only a dollar, it's not a horrible buy, but don't expect much from it. It's pretty repetitive and the quality reminds me of some Flash games. Getting 100% of the achievements is a drag as well, because they only add to the repetitiveness. Feesh isn't horrible, but there's other arcade games on Steam that are better worth your time.
Posted 31 May, 2020.
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2 people found this review helpful
0.0 hrs on record
Yeah... this is bad. The Holodome is boring and repetitive and you're rewarded with subpar loot (especially when compared to Claptastic Voyage). It's only worth playing if you want to 100% BL:TPS, because otherwise, you're left with an unenjoyable "coliseum" type area.
Posted 30 May, 2020.
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No one has rated this review as helpful yet
0.0 hrs on record
I thought that Claptastic Voyage was going to be more of the meh-type story and quests of the Pre-Sequel, but I sure changed my mind quick. It ended up being just as enjoyable as BL2 was for me and it packs a lot of content for a single DLC campaign.

So about the gameplay, quests, or whatever: they were a lot better than I had imagined. The whole Claptrap consciousness thing was interesting and it wasn't super gimmicky. I was also surprised to see a large difficulty jump: the main story will probably leave you at about level 27-28 but this DLC will easily demand a level up into the 40s. Depending on how you play the game, this may put you off, especially with an annoying final boss with repeated regen (and no, you can't do anything to stop it), but I liked how this made me choose my build more carefully and play more defensively.

If BL:TPS ended up being a drag for you, Claptastic Voyage will definitely stand out and I'm sure you'll enjoy the change of pace. Unfortunately, there's no other DLC campaign in this game, so you might feel a little disappointed after you finish it. There's still quite a lot to do anyways, so you can have a lot of fun while it lasts.
Posted 30 May, 2020.
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No one has rated this review as helpful yet
75.2 hrs on record (66.6 hrs at review time)
So... if you enjoyed another Borderlands game, you'll almost certainly like this one.

BL:TPS is essentially another BL2 but weaker in most aspects. The game doesn't seem to have all the polish in the environments, story, and characters as I would have liked, but it still remains fairly strong for a title from a (technically?) different studio. It's quite a bit shorter than the second installment, and I believe this was mostly caused by the studio's shut down, which is a damn shame. There's still a lot to enjoy here, and if you want more Borderlands, I definitely recommend The Pre-Sequel.

Now to explain a little further on what I said --

Environments: I think there's a lot of emptiness and shallowness in some of the areas, especially considering you will be revisiting them constantly between quests. Playing on the moon was a lot of fun, though, because the added double-jump and slam features are really unique. It's a shame this feature hasn't been revisited since.

Story: As I said before: if you enjoyed BL2, you'll probably like BL:TPS. The story is... well... a pre-sequel to the second game. It shows some of the development of Handsome Jack and some minor development with other vault hunters, but the story remains fairly inconsequential if you aren't very invested in it.

Characters: The characters you're given to choose are not memorable in the slightest. I can only name Athena (who has most of her development from a DLC in the first game, so she's not even exclusive to TPS), Claptrap (a "beloved" Borderlands character) and a Handsome Jack clone (who needs a DLC to use). There are more, but I don't think they're referenced in any other games, and they're very easily forgettable. And for the characters in the story... they're fine. The only one truly exclusive to this game with much of any importance is Springs, and there's not much to say about her. Overall, it's a very weak lineup.

That's about it, I suppose. The only thing I truly have to say about this game is "If you enjoyed BL2, you'll enjoy this" for the third time.
Posted 30 May, 2020.
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Showing 1-10 of 22 entries