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投稿日: 2024年8月11日 21時20分

早期アクセスレビュー
**EARLY ACCESS REVIEW**

A worthy followup to the original, even in its unfinished state. This review will stand until the full release, then updated after 1.0.

Current game time: 3 hours.

Pros:
- Shooting feels so good in this game
- Levels are tighter, less maze-like than in original
- Style is even more atmospheric, with fog and lighting effects that really pop
- Sound design is great, especially weapons
- Several standout levels, such as Basement, where you're totally in the dark and have to handcrank your flashlight to avoid being totally in the dark
- New enemies are great!

Cons:
- Hit detection not very good. Needs an indicator you are at low health
- HUGE difficulty jump at University level. Gets kinda nutty
- Only 1 boss fight and it's not very good
- Level vary wildly in length, some are 20 mins, some are as little as 5.

Recommendations for new updates:
- Pistol might be a bit overpowered, thing has laser beam stability and hits very hard
- There should be a dedicated melee button, instead of a melee weapon slot.
- Soldier enemies are too tanky when their goo pod gets popped. I miss when they got one-shot honestly, considering how dangerous they are.
- Really should just automatically go back to the Asylum after each level
- Needs voiceovers added badly, story lacks context
- Could use an auto map or an optional waypoint
- Weapon unlocks are very grindy considering they're often not straight upgrades
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