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发布于:10 月 10 日 上午 1:16
更新于:10 月 10 日 上午 1:24
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I'm not typically into MMORPGs, but I've tried many of them. Last ones I enjoyed were MU Online, Lineage 2 and RIFT after them. I've tried AION, BDO, Lost Ark, New World and many others. Whether I didn't like them or felt overwhelmed, I didn't enjoy the hours I played any of them as much as I've enjoyed the 30 hours I currently have with this one.

Perhaps I'm more inclined towards classic systems, but the gameplay here is fantastic for me. I'm playing as a DPS/Healer hybrid with Staff+Wand and there are many builds and combos to execute, from stacking weakness status on enemies to lightning, fire or ice spell combinations. The dungeons and their bosses are ♥♥♥♥♥♥♥ great, all of them with unique mechanics that you need to learn or you will get obliterated. Everything is simple to learn, it's simple to understand what use do all the items have and the progression and learning system is great.

The graphics are astonishing and the best part is that there are no loading screens, you can teleport to the furthest point of the map without any pause in between. Sound is also on top.

The gear that you can acquire by just playing looks as great as any paid skin. I don't want to make excuses for that but I really think there's no way to have a monetization system based solely on selling skins on a MMO, there are whales that can have any gear at their max level before the rest but the thing is... whales compete with other whales and you compete with other F2P players. That's it, you can get the same gear as the whales eventually, you can even sell traits, items and more to them at the auction house. You will have a lot of fun assuming that and just for free, if you feel it's unfair when you are at end game then don't play it anymore... what do you lose if you didn't put any money? You had fun for many hours and that's the point of videogames.
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