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Recent reviews by Vex^

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2 people found this review helpful
4.9 hrs on record
If you have a friend over for the afternoon, you can't really go wrong with Space Farmers.

The majority of the co-op puzzles presented are creative and fun, bar a couple of duds. Don't expect to be too challenegd however, none were real head-scratchers - you can safely say you'll be able to complete all of these in an afternoon session.

This is well worth grabbing on sale for a rainy day, might be a bit of a stretch at full price.
Posted 19 February, 2015.
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7 people found this review helpful
9.6 hrs on record (7.9 hrs at review time)
I'm generally not that compelled to write reviews for games, but in this case I wanted to share my thoughts.

After playing the game I was left a little disappointed and there are a few reasons why.

Firstly the storyline itself was not entirely compelling. There were a few profound moments, but all in all, it felt a bit disjointed. The whole time you feel a little aimless, as though there is nothing you're working towards. Without a goal, there is little motivation. This is most evident in the final chapter where the storyline dissolves into "this happens, then this happens, then this is the end". It doesn't even feel like an apt ending for the journey you have just embarked upon, and left me feeling literally nothing.

The speech choices you make are also nowhere near as good as the first game. I would say most of the time all you're trying to do is placate two parties in arguments by saying pointless things like "NO! STOP!" which have no affect on the stroy. Also the constant arguing in the game made it a little dull, it needed to be mixed up a lot more with happier moments, that remind you why you're trying to survive this hell at all.

During the first game, playing as Lee, you felt real purpose with Clem being your dependent. You protected her and raised her, giving you a much greater emotive motivation. Playing just as Clem, and having very few characters in your group you even care about or are that likeable, just sapped a lot of the motivation. The arrival of the baby AJ assuaged this feeling somewhat, but it was too little, too late.

The amount of play time was also very disappointing, the entire 5 chapters taking me only 9.6 hours (less than 2 hours per chapter), again giving a sense that the story was a little rushed. The action sequences were also boring when put in comparison to the first game.

The Walking Dead was one of my favourite games of all time, so it's not that surprising the sequel hasn't lived up to its incredible predecessor, but for me it's not just fallen a little short, but very short. Almost as if it had been made by different developers. Let's hope they will spend a little more time creating a truly compelling, beautiful, goal driven story should they create a Season 3. But I wont hold my breath.
Posted 5 November, 2014.
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