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Recent reviews by No more cs

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92.5 hrs on record (27.8 hrs at review time)
Being a huge fan of JC2 I was eagerly awaiting the release of JC3. So lets jump into the review of why JC3 improved on its predecessor several times over!

First off, the campaign of the game is great, full of missions involving high-octane car chases, gunfights, and explosions. I've heard lots of people complain about forgettable characters and recylced mission concepts, but JC has never been a game about the campaign. It was the same in JC2. Avalanche want you to go out and enjoy the world they so meticulously created. They didn't put all that effort into easter eggs, mountains and towns, just so that you would spend all your time in game locked into linear missions. In fact, Avalanche actually force you to go out and experience the world, as some missions are locked until you liberate certain areas! Sure, I like a good storyline as much as the next guy, and while JC3's storyline may not be winning awards any time soon, it should satisfy you for the short time it takes to complete it. And once thats done, the world is your oyster!

One of the main things I love in JC3, is that the environment is incredibly beautiful. The graphics are gorgeus on any setting, and if you're blessed enough to be playing on a system that can handle the graphics on ultra, then you're in for a treat! JC3 focuses on explosions, explosions, explosions. Its a core part of gameplay, and the game's creators have obviously spent many hours perfecting their art. Explosions vary in size and type, from small boxes of ammunition exploding, to an entire oil tank blowing up as a plane crashes into it! The game is extremely destructible, meaning that nearly everything you want to blow up, will blow up in a spectacular fashion! Oh, and make sure that the first bridge you come across, you blow it up. ;)

For me, the only major disappointment of this game is its lack of multiplayer. When JC2 came out, it too had no multiplayer, but the modding community quickly came up with a wonderful mod as a solution. I was severely disappointed by the fact that JC3, a game that claimed to be so heavily assisted and influenced by the community, hadn't listened to them when they asked for multiplayer. JC2's multiplayer mod was an endlessly fun addon to the game, that extended playtime for many players, and while the people behind it are working on a JC3 version as I write this, its likely to be buggy and unsupported. This is, for me, a huge disappointment as two of my closest friends own the game and to be able to play multiplayer on a platform properly supported by the game's creators would be amazing. I have a lot of respect for Avalanche, but to me it seems they are being lazy; leaving out a fantastic experience in the hope that someone else will do it for them.

Despite this, JC3 is a masterpiece of gaming. Avalanche have only just begun to build on the revolutionary foundations laid by JC2, and already it improves on every aspect. They really have thrown all caution to the wind and created a game with only one real purpose; a purpose many games companies seem to have lost sight of these days: fun!
Posted 10 January, 2016.
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