174 people found this review helpful
4 people found this review funny
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Recommended
0.0 hrs last two weeks / 347.5 hrs on record (153.6 hrs at review time)
Posted: 23 Sep, 2021 @ 5:47am
Updated: 23 Sep, 2021 @ 6:25am

Great game, but it didn't do everything right. Still, this is likely my favorite from this series.

The good:

+ The story was captivating and unpredictable most of the time
+ New battle mechanics focused on dodging, combos and flashy moves
+ I love long games and this one sure is - took me 150 hours to do everything
+ Fishing mini game is great: all of the fish are animated and different in size depending on their weight
+ Interesting title system to power up your characters
+ Cooking system is better than ever
+ New mascot is actually awesome (I didn't like Katz)
+ All characters have lots of skills, weapons and feel unique to play
+ Enemy weak spot mechanic
+ Over 300 fully voiced skits

The bad:

- english translation isn't the best, there's a good amount of grammar errors
- some areas/parts of the story truly feel either rushed or not nearly expanded upon, compared to the rest
- impossible to play as Shionne in the beginning. Why? Because you have Alphen as the only "tank" and guess what? On max difficulty he keeps dying. That doesn't happen with Shionne AI for the most part. So you could say, that you are forced to play as Alphen till you get a full party.
- the AI itself isn't good at dodging (it's crap compared to Berseria anyway). This WILL be a problem in some boss fights. Good example is Law. Don't be surprised if Law AI will keep dying even if you have "best gear" on him. In fact, there is a boss fight in secret endgame dungeon where your AI will just keep dying to the boss over and over, doesn't matter what level they are or what gear they use.
- you never end up unlocking a skip-arte-into-dodge skill in a game that is mostly based around dodging.
- later in the game, you will always use those special team moves to finish off enemies, it could get pretty old
- speaking of getting old, endgame battles can feel daunting. Especially if there's 3 different types of enemies: you need to break armor for one, stop the arte casting of another and stop the dodging of yet another. And somehow the devs were unable to make the AI do at least SOME of that. So what happens is: you target one, use skill, target another, use skill, target another bla bla. And FINALLY you target the enemy that you want to attack. The cycling between each enemy type back and forth is very annoying in this game.
- 70 side quests, but most of them require you to gather 5 bear asses
- not much endgame content and not a lot of reasons to play NG+
- only 156 enemy types. Tales of fans are used to 256 or at least 200+. That and there's a big amount of reskins
- mystic artes felt weak damage wise (I understand why, but still...)
- AI strategy settings are lacking

What Tales of Berseria (previous title) did better:

- competent AI
- respawnable herbs
- more fighting, less targeting
- strong mystic artes, can wipe all enemies, while those special team moves in Arise, sometimes don't even kill all
- less, but better side quests
- AI strategy settings are much MUCH better
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13 Comments
Rubyeyed 28 Sep, 2021 @ 6:25pm 
AI is the worst offender here tbh. It was never super smart or insanely good but what they did with AI in Arise is borderline insulting.

Enemy reskins are a disappointment but at least they put a bit of effort into them. It's not just a color patettle swap, they added bits here and there.
Wulfgraar 28 Sep, 2021 @ 4:36pm 
just play as melee and put only the ranged party members
ZephynM 28 Sep, 2021 @ 4:23pm 
Thanks for the review. I had a similar impression playing the Demo just now. I enjoyed Berseria quite a bit, but I also only paid $15 for it on sale. Might wait for this game to go on sale as well. I think $40 would be my max for it.
Uzkniso o.o 28 Sep, 2021 @ 12:33pm 
Sounds like you need to forget that this franchise even exists. Proceed by putting Bandai Namco and it's game catalog to the ignore list. And the time is relevant - not everyone is willing to play long games, I have seen many people complain about length of games, in general. As for my complaint about the mob count - it's a valid complaint, because there are, simply, things that people come to expect, after playing the games in the franchise for so long. People have also complained about the lack of LAN multiplayer, I just didn't mention that as it's irrelevant to me, but that's another valid thing that is missing.

Imagine if new call of duty came out and it had only 4 guns and 1 map. People come to expect things.
Nunya Bezwacks 28 Sep, 2021 @ 12:22pm 
except this game would take no longer then 20 and the time itself is irrelevant its a shit complaint made by elitists your a good example of the people who play this franchise. good to see its as bad as the rwby community
Uzkniso o.o 28 Sep, 2021 @ 10:01am 
@MillionWife nah, because it's still a good game.
@Nunya games that have 50 different enemies can probably be finished in less than 100 hours, likely, in 10 hours so why would you even bother comparing?
MillionWife 28 Sep, 2021 @ 9:35am 
Seems like the bad out-number the good, should you reverse to not recomended?
Nunya Bezwacks 28 Sep, 2021 @ 4:34am 
imagine complaining about only have 150+ enemy types meanwhile there are all sorts of games that max at 50ish
espada9000 27 Sep, 2021 @ 10:44pm 
For someone like myself who plays Berseria as the first Tales game, I approve of this review 100% accurate. That's exactly what I was thinking about this game.
Kyo 27 Sep, 2021 @ 4:48am 
no worries , that was only my opinion about it, my bad if it came out wrong