11
Products
reviewed
1209
Products
in account

Recent reviews by Biscuits

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Showing 1-10 of 11 entries
No one has rated this review as helpful yet
19.0 hrs on record (17.8 hrs at review time)
I STRONGLY recommend this game. Especially for your Steam Deck or even the Nintendo Switch with the vertical controller grip adapter.
Posted 13 August.
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No one has rated this review as helpful yet
66.5 hrs on record (58.5 hrs at review time)
I really enjoy this game. It’s taken a while to ‘get there’ performance wise but ah tell you what it, now, IS there. Or ‘is THERE’.

I currently can’t play the newly released, and personally LONG anticip




ated Taxi table [if you know you know]. I’m sorry it’s late and I haven’t slept. Consider this place holder [[[[[[[[14th August 2025 6am]]]]]]]] just to give it a positive rating.
Posted 13 August.
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22 people found this review helpful
1 person found this review funny
11.7 hrs on record (8.5 hrs at review time)
Early Access Review
They started adding in 'new' tables in 2025, but they utilise ai art. So its now one to avoid. Go buy all the williams tables on Pinball FX: the best digital pinball there currently is.

Update some weeks later: okay my review was a tad snarky. I like the amount of customisation with Zaccaria. Pinball FX has what, 8 camera positions/actions and one (new!!!) user per-selected customisable angle (whyyyy??). Again why is that the case, Zen? It’s daft. I’d love some clever additions to their flagship title. Hey that’s why it’s called FX though, after FX3 came out years ago and FX2 way before that. Because nothing has changed. It’s no FX4, with support for an AR-like mode for Steam Deck (and compatible) users that makes it feel like the Deck is a window to your game, and you can move yourself around as you play. Do you know how much I want that? A lot! Especially since *some devs* seem to sell VR support. Then I go play No Man’s Sky and I’m reminded of decency.

This game has lots of fiddly options, and some strange ones too. Want to play your fave pinball tables from that time you backpacked through the mainland, and some Frenchwoman lures you to her barn on the promise of fun pinball times (you’re in a very long term committed relationship and you’re never going to cheat on her - she’s so good a random stray thought of her can bring a tear to your eye). Only it wasn’t a barn full of Williams tables from the late 80’s to mid 90’s oh no. It’s some random scrappy tables that have the opposite effect of Williams (they feel ahead of their time). But yeah do you want to play your table during a *I’ll come back to this* “thunderstorm” as the rumble from the freesound everyone uses plays on your Apple AirPod Max headphones? Well this is the one for you!

It’s just a ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ shame they high fived themselves after, stuck for what art to make, decided to describe what they wanted to a sad computer that was made to look at everyone else’s work and then asked to copy it - with no acknowledgment of the original artists the sad computer plundered from. Usually when one makes a collage they cite the materials used.

And can you believe there are people out there who worship that sad computer. They see the sad computer telling people to eat glue, or rather than give lifesaving advice say “that’s against my policy” as the entire non-medically trained room can no longer stop crying as slowing blood leaks from her sticky organs. < the paramedics revived her thank gord. But Google (“please verify you’re human” as you’re trying to get CRITICAL INFORMATION. It takes 0.0001 seconds to search but a minute as the intense panic fumbles the human verification roadblock. [[that scene needs to go louder im just trying to get hold of the accident-haver]] and those chatbots the kind my mate Dan was making back in school 25 years ago: all failed to provide any help.

If these guys tidied up their app a bit, added some worthwhile game modes (WHY do those already-limited time modes (x minutes, x number of hits etc) not have unlimited ball save?!).

I’ll simplify this:

-Game modes: new, clearer, easier to grasp, dinner game modes. 1, 2 and 5 minute countdown modes. 1 ball only - no extra ball - mode
-tidy up the whole interface.
-let me rotate the display 90° at any point not just on the main menu
-a favourites or ranking system to organise.
-a playlist feature; quick game modes, list of pinball tables in order to run through. Score it at the end.
-more camera control functions: eye tracking, head tracking, controller tracking and/or 3D positioning
-support for left and right rumble to make the ball rolling feel tons better
-Never ever any ai ♥♥♥♥♥♥ art or ai ♥♥♥♥♥♥ music. It just gives the impression you don’t care about the quality of your product. If you weren’t bothered to make it why should I be bothered to play it? Dotcom lol.

I’m sure there’s more but that’s it for now x

Kind regards
James

[you’re not farsight :derp: , Zaccaria, you can do better xXx]
Posted 9 July. Last edited 6 August.
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13 people found this review helpful
2 people found this review funny
1
0.0 hrs on record
Skyrim isn’t so much a game as it is a playpen. Skyrim is also a success that Bethesda has still to surpass. For me it has always been about wandering the snowy landscape, juggling game mechanics I still haven’t learnt fully, and running from dragons because wtf how do you even kill them lol. The story is secondary — or maybe irrelevant — because the true magic lies in its atmosphere. The soundtrack, an utterly breathtaking symphony of melancholy and grandeur, transforms even the simplest journeys into unforgettable experiences. Tracks like “Awake,” “From Past to Present,” “Ancient Stones,” and “The City Gates” don’t just accompany my in-game exploration; they’ve become the soundtrack to my own life, elevating mundane city walks or 15-mile hikes along the Pennine Way into something cinematic.

I still remember the electric anticipation of 11/11/11—the symmetry of the date etched as deeply into my memory as the thrill of the game itself. The hours before its launch were a time of restless excitement, shared with a good friend on a late-night walk, our conversations circling the possibilities ahead. Who would have thought, back then, that this epic would follow me for years to come, evolving with new DLCs, gracing a Nintendo console with gyro controls, and now living on my Steam Deck, where the freedom to customize controls allows me to essentially redesign the gameplay? Even the VR version offers its own allure—though nothing compares to the portable magic of adventuring anywhere, anytime.

Skyrim is timeless. It’s not just a splendid game—it’s an experience that seamlessly weaves itself into life, whether you’re scaling mountains in-game or walking through the quiet streets of a dark afternoon.

And this version in particular has mod support! Something that’s truly a blessing… having had to deal with Nexus mods for other games [a site which claims to be pro-environment yet for some strange old-internet reason limits your download speed, keeping your machine turned on whilst it downloads. I’ve mentioned this to them in the past but they’re not bothered.] and there’s others that use non Steam Deck friendly, memory-guzzling, with worrying privacy policies. So to use a built-in method is superb! I’ve got a bunch of mods to make it darker at night, just environment boosting things really. It’s brilliant! The included mods now are also extremely useful, fun, and make replaying my strange gameplay method more interesting.

God even knows what the story is. And apparently it even has a house-building mode too! I just never got that far in the story yet across all my Skyrim games I’ve amassed hundreds of hours.

In my most recent play through as this lone warrior woman, well she was lone. But I somehow managed to get a follower lady (put this in pocket A). Sometime later I bought a ring from someone in some village that looks like the water one from The Hobbit (put this in pocket B). Well of course I somehow ended up accidentally proposing and now she’s my wife. She lives mostly in a house in some Martin Bailey [lol big SP there. Mostly an in-joke with my IRL partner*] castle village. And later I somehow adopted a little girl and there might be a dog too? I forgot I haven’t played in a while. So lone warrior she is no more! I didn’t go out there seeking this it just happened!

Aside from the first tutorial dragon I’ve yet to kill any other ones.

Yes I’m playing this game wrong and I love it :)

*its because of my Minecraft giant creative map I’ve had for over a decade now lol. One of the things I built years ago was a big mott and Bailey castle, and when it came to naming the thing we called it Martin Bailey :) there you go a wee insight into a 24 year long ‘love at first sight for the both of us’ relationship, plus she’s a triplet and her father is a Morris Dancer, and we might have invented roguelite (we came out a year before the other classics heh :))

Must dash cheerio!
Posted 17 January.
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3 people found this review helpful
0.1 hrs on record (0.1 hrs at review time)
This is just awful. The music has no spirit, the art is horrendous, controls are really counter intuative (for example on the menu using an Xbox controller "accept" is X and back is... well I'm not sure, it might be Y).

Loved the original but haven't played it since childhood.

It wouldn't be fair to compare it to other modern platformers since it's a remake, but when it's priced the same as those decent games then we have a problem.

Couldn't even make it past level 1. It's frustrating, lacks soul, feels like a budget iOS game, has zero thought put into it. It's a disaster. I hope I got this in a bundle because I'd hate to think I wasted money on it.
Posted 7 March, 2014.
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7 people found this review helpful
0.3 hrs on record (0.2 hrs at review time)
Nice and simple SHMUP until MATHS. As you're playing you build up maths questions, answering them correctly increases your firepower. Nutty concept and it works great. Tickles the brain. 10/10 would shop again A++++
Posted 5 March, 2014.
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No one has rated this review as helpful yet
6.4 hrs on record (6.2 hrs at review time)
This game is utterly splendid. Highly playable, gripping story and clever backtracking sections. Top banana.
Posted 6 March, 2013.
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No one has rated this review as helpful yet
933.4 hrs on record (825.9 hrs at review time)
The best game.
Posted 16 July, 2012.
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No one has rated this review as helpful yet
34.1 hrs on record
My first proper fighting game since MK3 on the Mega Drive and it's just a little too addictive, deep and good. It made me spend another £50 on an arcade controller D:

UPDATE 14 YEARS LATER- though my life is in ruins now I went silly and made an arcade stick, bought many more but the biggie is how flippin many controllers I have now. Also i have SF6 and its not as fun as this one. c u in 14 more years. ive set an alert to remind me. :) thiugh if i make it beyind this week Id be impressed lol.
Posted 5 September, 2011. Last edited 22 July.
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No one has rated this review as helpful yet
1.1 hrs on record
A ♥♥♥♥♥♥♥♥♥♥♥♥ big game.
Posted 29 December, 2010.
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Showing 1-10 of 11 entries