7
Products
reviewed
39
Products
in account

Recent reviews by The Lazy Squirrel

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
305.2 hrs on record (97.1 hrs at review time)
Early Access Review
If you are interested in a beautiful and functional citybuilder - Manor Lords is for you! Although in an EA state it is worth it - I don't say that easily.
Posted 12 May.
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5 people found this review helpful
0.0 hrs on record
Hell! It's finally there! The DLC we waited so long for!
I defenitely recommend it for all of you - especially for this really low price. The tiny team is putting a lot of effort in and make this for us players.
Posted 1 May.
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71 people found this review helpful
2 people found this review funny
564.2 hrs on record (322.3 hrs at review time)
Early Access Review
It's a beautiful looking game with some nice mechanics (i.e.pathbuilding) and sounds.
....
After playing the game for 300h+ I still cannot recommend it.
Waited so long for the 1.9 update but instead of being more fun it's the opposite.

Balancing is the main issue. Every production chain is not working as you'd expect. Either you have an overproduction or lack of materials. It's simply impossible to build up a proper village with it's production chains on an area which is good enough for the residents. If you try to adjust one part another one is breaking down instantly. It is particularly conspicuous for the food chains - the storages are too small or there are not enough workers (because they don't like to work) or oppositely you have full storages all the time because one part of the chain is lacking of proper numbers the same way.

Besides the costs for territories and maintenance for buildings are insane compared to the income you are able to generate (even with 200 residents or more with/without promotions).

The lack of balancing is the reason for the non-recommendation. For players who like settlement/economy games it's not even a challenge because you cannot do "the right things" in order to get the game running smoothly.

I don't understand the developers - just take a look at the most used mods. It's all about balancing - larger storages, more workers, upgradable builings etc. I'm not the one who wants everything immediately - it's about fun. This kind of non-economic-based gameplay is just frustrating.

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[DEU]
Es ist ein wunderschön aussehendes Spiel mit einigen netten Mechaniken (z. B. Wegebau) und Sounds.
....
Nachdem ich das Spiel über 300 Stunden gespielt habe, kann ich es immer noch nicht empfehlen.
Ich habe so lange auf das 1.9-Update gewartet, aber anstatt mehr Spaß zu machen, ist es das Gegenteil.

Balancing ist das Hauptproblem. Jede Produktionskette funktioniert nicht wie erwartet. Entweder hat man eine Überproduktion oder Materialmangel. Es ist einfach unmöglich, auf einer Fläche, die gut genug für die Bewohner ist, ein richtiges Dorf mit seinen Produktionsketten aufzubauen. Wenn man versucht, ein Teil anzupassen, bricht sofort ein anderes zusammen. Besonders auffällig ist es bei den Lebensmittelketten - die Lager sind zu klein oder es gibt nicht genug Arbeiter (weil sie nicht gerne arbeiten) oder umgekehrt hat man ständig volle Lager, weil einem Teil der Kette die richtige Anzahl fehlt in der gleichen Weise.

Außerdem sind die Kosten für Territorien und Instandhaltung von Gebäuden verrückt im Vergleich zu den Einnahmen, die man erwirtschaften kann (selbst mit 200 Einwohnern oder mehr mit/ohne Beförderungen).

Die fehlende Ausgewogenheit ist der Grund für die Nicht-Empfehlung. Für Spieler, die Siedlungs-/Wirtschaftsspiele mögen, ist es nicht einmal eine Herausforderung, weil man nicht "die richtigen Dinge" tun kann, um das Spiel reibungslos zum Laufen zu bringen.

Ich verstehe die Entwickler nicht - man schaue sich einfach die am häufigsten verwendeten Mods an. Es dreht sich alles ums Balancing - größere Lager, mehr Arbeiter, erweiterbare Gebäude usw. Ich bin nicht derjenige, der sofort alles will - es geht um Spaß. Diese Art von nicht-wirtschaftsbasiertem Gameplay ist einfach frustrierend.
Posted 28 December, 2022.
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2 people found this review helpful
386.2 hrs on record (137.3 hrs at review time)
I strongly recommend the game to players who love to play a relaxing game.(Not boring!)
Be aware that it is addictive under some circumstances ^^

The dev is very dedicated and cares about the community.
Posted 29 January, 2022.
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No one has rated this review as helpful yet
1 person found this review funny
597.7 hrs on record (84.6 hrs at review time)
Early Access Review
Exceptional!

It's not a "classic farming simulator" - it's a sad story in a humorous dress developed with love.

Who likes to play a game drinking Vodka to stay fit, collecting blueberries to produce some moonshine or throwing buckets full of manure to others faces or riding pigs.... I recommend to play it! ^^


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Einzigartig

Keine "klassische Farmsimulation" - eher eine traurige Geschichte in humorigem Kleid mit Liebe entwickelt.

Wer Lust auf ein Spiel hat, bei dem man Wodka säuft, um sich fit zu halten oder Heidelbeeren sammelt, um Schnaps zu brennen oder Eimer voll Mist anderen ins Gesicht zu kippen, dem empfehle ich es zu spielen!. ^^

Posted 22 October, 2021. Last edited 23 October, 2023.
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No one has rated this review as helpful yet
728.8 hrs on record (727.7 hrs at review time)
Recommended because of the obviuos reasons: Good simulation, tons of assets and so in the workshop - freedom and creativity in one game.
Only "disadvantage": singleplayer
Posted 31 October, 2019.
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17 people found this review helpful
1 person found this review funny
555.3 hrs on record (59.1 hrs at review time)
Some facts first:
I am playing TheHunter for almost 5 years now.
Spent about 150 EUR.
Still enjoying the game because of the updates and
good cooperation of devs and community.

Yes - I recommend this game.
It is a special genre for patient players.
For beginners it´s recommended to read the Wiki/forums first and
play some tutorials perhaps.

I really like the atmosphere in the reserves - there are a lot in the meantime.
From spring to winter - from rabbits to bisons...you can play through a lot of
different missions which gives you "Gamedollars" as reward to buy consumables
which are pretty helpful in the game.

The recent update (Jan 27th 2016) allows guests (F2P) to hunt more than one species now
and hunt them in different reserves. Just a result of the good coworking of the community and the devs of EW.

If you want to visit my profile follow this link: http://www.thehunter.com/#profile/hardtree/
Posted 28 January, 2016. Last edited 28 January, 2016.
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Showing 1-7 of 7 entries