16
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Recent reviews by Red D

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Showing 1-10 of 16 entries
1 person found this review helpful
173.6 hrs on record (171.7 hrs at review time)
抱歉,我对该游戏的好评因为服务器的意外错误而终止,自动变成了差评。
Posted 2 January.
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No one has rated this review as helpful yet
1 person found this review funny
20.9 hrs on record (3.3 hrs at review time)
无法想象的完成度。作为卡牌策略游戏,9/10
唯一的扣分点是bgm……为什么这个比bgm一直这么平缓……我可是打得汗流浃背啊!
Posted 22 October, 2024.
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No one has rated this review as helpful yet
3.3 hrs on record (2.8 hrs at review time)
金猴奋起千钧棒,玉宇澄清万里埃。
今日欢呼孙大圣,只缘妖雾又重来。
Posted 20 August, 2024.
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103 people found this review helpful
6.9 hrs on record (2.7 hrs at review time)
剧情大概是精心设计的,但是游戏机制有致命的问题。

首先是剧情分支多到离奇,然而完全不可控,需要大量的sl。

在这种情况下,制作组仍然不给sl加便携机制。

如果想嘴硬的话,我只能说,去年的大满贯游戏博德之门3 是可以即时sl的。你的剧情和分支,比之博德之门3如何?钱就不退了,但是我每个分支让我打半个小时纯属搞笑。

而且战斗系统就是完全的石头剪刀布,换句话说还是靠sl。

好评给不了。
Posted 14 June, 2024.
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A developer has responded on 14 Jun, 2024 @ 8:03am (view response)
No one has rated this review as helpful yet
184.2 hrs on record (103.7 hrs at review time)
ExtremyAppallingly Slow Bug Fix Rate: It's like this game has been in development for 20 years.

Bizarre Bugs Galore: Bugs that create suction with explosions, plasma that detonates on your own shields—what’s going on here? Combined with the previous issue, this offers a “fantastic” gameplay experience.

Claiming Continuous Operation, Treating Players Like a Joke: You treat our hard-earned achievements like they're nothing, ready to rollback at a whim. As some players have put it—why don’t you just let the bugs and robots fight all the way to Earth?

Most Unbearable: The blatant disrespect from official staff in the community, openly attacking players without restraint.
*********after September and October Update 2024*************
FOR SUPER EARTH!!!!
Posted 3 May, 2024. Last edited 17 October, 2024.
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24 people found this review helpful
4 people found this review funny
123.3 hrs on record (84.3 hrs at review time)
前几个小时是真特么拖沓。
从你正式开始造前哨开始,游戏进入了不断上升的完美体验期。我认为,在不严重重复肝的情况下,这游戏的当下游戏内容量
大约在70小时左右。
你遇到的敌人越来越强,但是你的前哨也越来越强。偶尔遇到困难,就可以靠不断调整前哨,升级炮塔来战胜越来越强的敌人。
这里给玩游戏遇到困难的朋友指出一条康庄大道:提升核心功率。

核心功率是一个很含糊很意义不明的属性,但是其实它有一条至关重要的核心提升:每100功率,提高富能圈内单位10%的攻击强度。用人话来说,就是每100功率,加10%伤害。
明白了么,1000功率就是双倍伤害,2000功率就是三倍伤害。所以功率不够高是你炮台齐全却十分刮痧的最关键原因!
Posted 7 April, 2024. Last edited 7 April, 2024.
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1 person found this review helpful
1 person found this review funny
53.6 hrs on record (9.4 hrs at review time)
我本来想给好评的,但是我打开这个页面想给好评之后,我的鼠标就不停地在好评旁边转,我努力地往好评上拖,最后鼠标点在了差评上。
Posted 23 December, 2023.
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No one has rated this review as helpful yet
20.8 hrs on record (6.1 hrs at review time)
你越玩roguelike,你就越讨厌随机。10/10
Posted 27 September, 2023.
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No one has rated this review as helpful yet
17.7 hrs on record (3.9 hrs at review time)
你的下一款上古卷轴又何必是西幻
然后 我玩的版本,我认为有以下内容还可以继续优化。
精力:这个机制真的有点,鸡肋。感觉大可以直接删掉,或者把精力条上限乘个2倍3倍也行……
投降:有的时候,我想直接退出重来,结果非得等着对面把我打死。
退出地图:是我不知道么,为什么我想离开一个地图,非得手动跑回边缘。
Posted 21 September, 2023. Last edited 21 September, 2023.
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1 person found this review helpful
31.4 hrs on record (5.4 hrs at review time)
Early Access Review
天才的设计,简单的界面与看似简陋的机制,但是组合起来是令人头晕目眩的动作表演!强烈推荐!
类似游戏:Into the breach
Posted 28 June, 2023.
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Showing 1-10 of 16 entries