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Anbefalt
0.0 timer siste to uker / 92.2 timer totalt
Publisert: 26. nov. 2024 kl. 22.20
Oppdatert: 26. nov. 2024 kl. 22.33

TL;DR 9/10, one of the best in its genre, worth full price (35€ is 3-4 days worth of food here).

Stunlock studios are masters of isometric hack'n'slash. They were always simply fully focused on PvP before, leaving casual play aside and thus too few people to fully experienced what they can do. This game has the combat of Battlerite, which feels amazing.
It also has the farming and progression style of Runescape, but way less grindy, less annoying.
The castle building system is similar to the Sims. It allows for great deal of visual customization, even if you're building practically. I know people who've spent 100 hours just building castles. There's people that have spent way, way more. Just check out some of the showcase videos on YT etc.

Combining all 3 of these systems in a cohesive progession system with a map that's just the right size, it seems the studio have finally mastered their craft. All prior game development from them has been put to great use in V Rising.

The co-op multiplayer experience is really fun with the clan system, where you can share castles. You can do PvE (which we did, essentially just building up 1 castle together) or PvPvE in open world. The former is a fun consistent progression while the latter is a brutal slaughterfest where your base gets raided and looted all the time and you fight for resources on the map.

I wish this game had more content, but looking at the playtime I've already put 92 hours into it and I've barely beaten the endgame, and that's with 4 player co-op in a PvE only server on normal difficulty (there's still brutal difficulty). Stunlock have finally done it. They made a game that both hardcore and casuals can also play, both solo and in multiplayer. They definitely deserve the success. I can't wait to see what they do next. Hopefully V Rising continues as well, either by DLC or a sequel.
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