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114.8 ore in totale (28.7 ore al momento della recensione)
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As you can see, I never write reviews, but... Rimworld.

Started out: aw this is easy, let me just build whatever the he-- get raided by 2 lame dudes, we survive then one colonist dies from infection. Okay... lets try that again.

Second try: we die of heatstroke.

Third try: doing pretty good, get raided... doctor dies by crossfire, infection kills last two.

I am on my fourth try and despite losing a colonist, I'm up to five colonists, over a dozen raiders killed, building up supplies right now, but a forest fire got out of control, on our way back I thought it would be a good idea to do some hunting, cross fired into a warg, the warg downed two guys, killed the warg, hauled them back and now we're trying to get them to recover from massive blood loss, one has an eye missing, no finger, the other is missing his nose.

Does this seem bad? Yes, they might die and we might have to bury them and periodically visit their little graves and weep, but it's so ♥♥♥♥♥♥♥ fun. It's probably one of the most challenging, simple, but yet complicated games I've ever played in my entire life, I have no idea how I'll survive if someone comes with a rocket launcher. I will say, I'm usually an FPS player and I cannot stop playing this game. It's so creative and enjoyable, heat stroke and all. I wish the maps were a little bigger cause I'm running out of supplies and I've been unlucky with no Researcher, but everything is spontaneous, proceduraly generated and perfect. I'll probably lose this colony I've legit spent days to build and I'll be sad because of a spoiler I will not name that ♥♥♥♥♥♥ me up once already, but that's what makes it fun: to see how long you can survive.

I hope they keep adding things to the game, such as furniture and random things.

-die a lot
-build a lot
-curse a lot
-learn a lot
-smile a lot
-cry a lot (In both happiness and sadness)

11/10 would bury colonists/raiders and hold funeral again
Pubblicata in data 21 luglio 2016.
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