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Recent reviews by Gamer Chad Sex Master

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Showing 1-10 of 19 entries
No one has rated this review as helpful yet
3.1 hrs on record (2.9 hrs at review time)
Early Access Review
Game balance is awful with the recent updates, don't buy it until it gets fixed.
Posted 30 December, 2024.
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No one has rated this review as helpful yet
1.3 hrs on record (1.0 hrs at review time)
This is an RTS of the territory control variety, where your primary method of gaining resources is by capturing nodes that provide a set income on a cycle. The more nodes you have, the more income per cycle and the more basic troops summoned for free. It can be a bit hard to get used to at first as it has all the features of a fast paced RTS but expects you to focus heavily on the strategic element and punishes losses severely. The purchased units can often cost several cycles of income early game and must be guarded heavily until healers can be brought to their side. Of course, you could always turtle but that would result in your opponents scaling up to a point where you're guaranteed defeat instead of having to make some risky moves. For whatever reason the developer got rid of the definitive edition that allowed you to purchase the ability to earn premium currency via game-play, but in exchange opened up all single-player content to the free to play audience. Premium currency can only be used to buy cosmetic changes and prior owners still benefit from it, as well as there now being in-game challenges to earn more. All-in-all, it's a good free to play game, would love to see a properly fleshed out sequel, maybe using its own assets so the off putting nature of store ones doesn't harm public interest.
Posted 23 December, 2024.
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28 people found this review helpful
18.4 hrs on record
Early Access Review
As of right now the developer has not been active since the Christmas update a year ago. He disappeared completely from the internet and didn't pass on any form of ownership or the source code, so the project is effectively dead. Somebody may continue this game's legacy in the future, but as of right now this is it, an unfinished sandbox that can be enjoyed but lacks the substance necessary to be a complete game. Don't buy it to support development as there is none, but if you do your research and think you'll enjoy what's already there, go ahead.
Posted 4 December, 2024.
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1 person found this review helpful
0.2 hrs on record
Early Access Review
It's very similar to the game Ashes of the Singularity: Escalation, in that it's a single map, large scale RTS where your primary goal is to secure resource points across the map and grind your opponents down through attrition and strategic excellence. Resources are gathered through an actual logistics system, they're not just globally banked, individual shipments have to be made from miner to refinery to storage to shipyard, etc. so supply lines are an actual factor and cutting them matters. If you like rts games and you like cheap games that offer way more than the price tag implies, pick it up.
Posted 4 December, 2024.
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32 people found this review helpful
2
2
0.3 hrs on record
Early Access Review
The developer initially promised a lot of singleplayer content and a campaign that were going to come out in the future, with the majority of early access being multiplayer and a basic skirmish mode for testing. Now, that's all fine and good, but the developers ended up using the fact that the multiplayer community is the most active in feedback to completely cancel the future singleplayer content updates. Essentially, they scammed a lot of the early buyers and shouldn't be supported due to this. Either that, or this is a perfect example of how education does not equal intellect and despite having extensive naval warfare knowledge, the fact that people can only do reports on what you provide them is too hard for them to understand.
Posted 30 November, 2024.
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2 people found this review helpful
116.8 hrs on record (112.9 hrs at review time)
This is a remarkably fun game with a focus on battlefield style territory control. The "open world RPG elements" amount to a leveling system for your character and a point based looting system that allows you to sell drops to an armory as well as find rare weapons, equipment and vehicles for use on the battlefield. All around, it's a great game with plenty of customization that contains only one fatal flaw. That flaw is the damage system which is entirely based on random number generation, every shot having a percentage chance to kill that decreases at range, with no method to guarantee weapons fire actually amounting to anything. This system leads to a lot of frustrating, unavoidable deaths that discourage aggressive game-play and force you to always keep distance with the enemy, but has the side effect of making some situations unwinnable due to skill not being a factor. The way to mitigate this is to equip the various vests in the game that allow you to survive more hits, but aren't really a solution so much as a band-aid as they're just as likely to either soak up an entire magazine as they are to be destroyed by three stray bullets. Luckily, this doesn't apply to explosives so they can be relied on even though they come in limited supply unless you manage to loot a grenade launcher. There are mods that greatly improve the balance, such as making guns actually have guaranteed hits within a certain distance, and offer entirely new experiences on the workshop, but unfortunately there's a limited number of servers up so you'll either have to create your own, invite some friends over steam networking or play solo. The only issue is again, the damage system, which can often ruin the enjoyment of the game depending on how your rolls play out as a massive kill streak turns into a death streak and your bullets get replaced with nerf darts in critical moments. There's no getting around it, that is stupid and the fact that anybody thought it was a good idea is ridiculous. A 50% chance for bullets to hit is still a 50% chance for no bullets to hit and there's times an entire magazine of 30 rounds will roll the latter. That being said, it's still worth playing, just remember to forgive that one completely inept design or play one of the many mods available to not even have to deal with it.
Posted 19 November, 2024. Last edited 19 November, 2024.
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2 people found this review helpful
5.1 hrs on record
Early Access Review
Game has been abandoned, development studio no longer exists. It's still playable and includes plenty of content, but I wouldn't recommend buying it just due to the fact that it's bad to support this kind of behavior.
Posted 29 October, 2024.
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No one has rated this review as helpful yet
1.7 hrs on record (1.1 hrs at review time)
Early Access Review
Micro Annihilation follows the story of a faction of microscopic aliens going to war with an infestation of gigantic bugs to protect, presumably the human race. The game is played through a large, X-Com style map wherein you perform research and choose where to strike, which then transfers into a proper RTS map and allows you to fight it out in a series of different scenarios with unique objectives. The ground instances all the features you'd expect, base building, wide unit variety, giant battles, all the hotkeys you'd ever need for a great micro experience. Although the game has an early access tag, it is a fully functional, mostly complete product that can provide plenty of fun. Currently, development has been paused due to the developer getting like 15 total sales, but you can change that.
Posted 25 October, 2024.
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2 people found this review helpful
7.7 hrs on record
They added the content from this game into Airmech and are eventually going to get rid of it entirely. The only unique portion is the campaign, so if you want that I guess it's worth a buy, but otherwise don't bother.
Posted 23 October, 2024.
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1 person found this review helpful
6.5 hrs on record (6.3 hrs at review time)
It's a monster wave defense RTS with Pikmin style controls. That being guiding a central character who takes direct command of a group of followers, assigns them to jobs that complete dependent on numeric values and leads them into battle instead of right clicking a spot on the map. It does include rally points, drag selection and other more traditional methods of ordering people around, but the inspiration is wildly apparent. If you like the idea of building a gigantic fortress and defending it from hordes of baddies in a fantasy setting, but want to be a little more involved than the average Survival RTS, this is the game for you. It's also completely unforgiving and will violently destroy everything you've created if you dare make a wrong move, which appeals to me and likely appeals to you, so buy it.
Posted 23 October, 2024.
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Showing 1-10 of 19 entries