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Tavsiye Ediliyor
Son iki haftada 1.3 saat / kayıtlarda 17.2 saat (İnceleme gönderildiğinde: 13.0 saat)
Yayınlanma: 5 Oca @ 13:39

Erken Erişim İncelemesi
It is great. It has that Deserts of Kharak feel with a little springle of Aliens to spice up the gameplay. With the added ability for players to join the game and play as troops/vehicles. It becomes quite the spectacle when you got boots on the ground.
As it stands now, there is plenty of hours to be had albeit it only being skirmish battles.
If you are new to the game, the Ai will give you a challenge. Eventually, like with all games, the Ai becomes less troublesome to defeat but then you have the online component to add even more hours of enjoyment.

The game is not without it's flaws.
On the human side, I think the path finding for the harvesters need a little bit of tweaking. It is prone to get stuck on turrets as placing one in the open will not affect the harvesters path finding and it will just try to drive over it.
Another thing is, sometimes the harvesters don't fully drive up the ramp of the refinery, but ordering the harvester to deposit will promptly fix the issue.
A ping on the map when I get notified about a harvester taking damage would greatly be appreciated too.

So from a gameplay aspect, it's minor issues for me, but I really dislike having to micro manage my resource harvesters other than protecting them.
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