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960 DPi 2 SENS

cl_crosshairsize 2.5;
cl_crosshairgap -2.5;
cl_crosshaircolor 1;
cl_crosshairalpha 255;
cl_crosshairstyle 4;
cl_crosshairthickness 1;

// repositions the gunmodel TO mimic CSS more closely.

viewmodel_fov "65";
viewmodel_offset_x "2";
viewmodel_offset_y "2";
viewmodel_offset_z "-2";

// removes the shifting of the arm WHEN crouching down.

cl_viewmodel_shift_left_amt "0";
cl_viewmodel_shift_right_amt "0";

// removes the bobbing of the weapon back AND forth, WHEN you run.

cl_bob_lower_amt "0";
cl_bobamt_lat "0";
cl_bobamt_vert "0";

// scales the HUD depending ON what resolution you USE, 1 IS max.

hud_scaling "1";

// lowers delay BETWEEN sounds.

snd_mixahead "0.05";

// sets interpolation values.

cl_interp "0";
cl_interp_ratio "1";

// ignores dedicated servers WITH pings above this value.

mm_dedicated_search_maxping

// usual rate commands

cl_cmdrate "128";
cl_updaterate "128";
rate "128000";

// causes the scope TO move LESS WHILE moving scoped AND reduces bobbing effect

cl_bobcycle "1.0";

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