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Caduceus vs Henry Martin の最近のレビュー

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総プレイ時間:22.4時間 (レビュー投稿時点:7.4時間)
Rocket League - autism, Asperger's syndrome, and down syndrome mixed into the ultimate game of retardation. Compete against players who have no idea what the ♥♥♥♥ they are doing in a humiliating competition of who will actually hit ball when it isn't on the ground.

Just kidding, it is a thrilling game with fluid controls and good-looking graphics. The camera is a pain in the ass, but the customisability of the vehicles is a nice touch.

8.5/10
Because it gets boring after awhile
投稿日 2015年11月28日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:39.5時間 (レビュー投稿時点:21.5時間)
A challenging, but enjoyable game with well-crafted game mechanics and lots of detail.
Ideal for both creative and strategic players.
The graphics are gorgeous too.

Easily a 9/10 from me.
投稿日 2015年5月25日.
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1人がこのレビューが面白いと投票しました
総プレイ時間:1,098.7時間 (レビュー投稿時点:86.9時間)
CS:GOレビュー
CS:GO is one of those games, which I love one day, and loathe the next. The matchmaking is rather inconsistent and the game itself is punishing to new players. Thus, rigorous practising is required. A couple of offline bot matches will help you stand on your own two feet and give you a basic understanding of how the game works. They won't help you in the long run, but you won't get totally annihilated because of your cluelessness - only your inexperience.

Once you have a good 50 hours or so on your belt, you will eventually see light at the end of the gloomy, dark tunnel - and start to improve. This doesn't guarantee that you will wreak havoc on the battlefield though, because in higher tier matches, competition is fierce. Weapons are played with such a level of skill that most others, that you had fun with in your early days, will be made redundant, meaning that nooby habits must be gotten rid of.

Overall, a fun, enjoyable game that requires finesse and precision. If you don't play this game much, don't expect to be competent!
投稿日 2015年2月23日.
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2 人がこのレビューが参考になったと投票しました
総プレイ時間:35.8時間 (レビュー投稿時点:31.6時間)
After having watched a few walkthroughs of this game, I decided to actually try it myself, ignorant of the backstory that tied in with the old Alien movies from the '70s. My first run-through was on medium difficulty as I didn't know whether it would be diabolically perverse or just a cakewalk

For a horror/survival styled game they got the gameplay half right, but half wrong. The survival aspect was created perfectly - you try to escape a derelict space station - with few allies and guidance, while avoiding the remaining human inhabitants and a somewhat elusive creature who feasts on whatever it senses. This feeling of helplessness is perpetuated throughout the game; despite being able to wield multiple weapons and use an expansive arsenal of gadgets, you never feel at ease wandering through the non-linear, fear-inducing labyrinths that the station holds.

The horror aspect, on the other hand, was incorrectly set out, with a few redeeming factors. Towards the early stages of the game the alien's prescence puts you on edge, but after encounters become common the genuine fear becomes more and more lacklustre. That, in conjunction with the ability to use a flamethrower to temporarily fend off the alien, makes it more of a nuisance than a ghastly, ravenous monster. The AI of the alien, however, is well-engineered, making encounters optimised to counter your style of play. Along with those mechanics, the visual impact the game puts on you is outstanding. Meticulous detail to each room and the dark eerie atmosphere certainly invokes a sense of tentativeness.

Overall, an excellent, visually appealing game that, despite having some disappointing gameplay elements, is made up for by the extraordinary mechanics and impeccable survival aspect. Playing this game has to be in a specific manner - stealthy play with a few tactical approaches to enemies will prove to be very rewarding, whereas a trigger-happy rushing play-style will get you eviscerated by the alien countless times.

8/10

投稿日 2015年1月2日.
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