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지난 2주간 21.7시간 / 기록상 502.8시간 (평가 당시 483.2시간)
게시 일시: 2024년 7월 30일 오전 11시 18분
업데이트됨: 2024년 12월 13일 오후 12시 25분

W update 3 new enemies and..? (ah also they took zombie AI and animations from back 4 blood) okey you doing that all the time because sony boy's will eat and no complain's were made) You were teasing Illuminates from launch and it is all we get? Oh yes you will say for now, gamers must already used to wait for 2-3 years after reliase to get finnished game) But crying aside I as a player have a list of thing that maybe will improve a game fun by 150%

Remove Ragdolls!! (like seriously we human beings attend to search the easiest way but you can't accept that Ragdools mid game in horde shooter was horible idea)

Remove resource limits!! (samples, medals, money. I dont care about roleplay or problems with hackers why playing this game for 450+ Im staying at the same level, and IF you gonna make new ship upgrades I gonna be able to afford only one of them after 300 hours of getting NOTHING after missions, whille all other games reward you with they currency even if you unclock everything.)

Revert old damadge to players and DONT bring back headshots.

Spend little bit more time on mission modificators (like really what we have now is big fk off with cd and call in time for stratagems, make more of the and make them NOT irritating but interesting, for example I can point out DRG or payday 2, in drg you can customize modificators for aditional rewards and in payday same stuff. Also little bit about bugs spawns, I think everyone notice that if mission have yellow or green spewers spawn rate is droping and becomig painfully not interesting, on 40 min mission bugs from tonel breach spawns very slow and painful to watch and this issue can be very noticeable on 15 min mission where if spewers are pressent there a little amount of medium targets and couple of heavy's for whole mission, while on 15 min mision where spewers not present there can spawn 4 titan at the same time, and worst of all it happens EVERY MISSION rate for normal fun 15 min mission's and painfully boring spewers mission is 1 to 12-15, fix would bring back glory to 15 min mission's.)

Fix AI of enemies and patrols (Did you even test the alpha commander AI It can yolo you with charge attack without cooldown or just walk away. And also this applies to all enemies, they can spin around under stun effect I hope you play the the game a little and understand that it's make very hard to kill heavy enemy after you stun him, makes you DONT stun the charger to see his weak spot. And for patrols they know where are you 24/7 but at lauch they where working perfectly like real Patrols)
Remove ragdolls.

Game is not need to be hard, but for helldivers it's okay even if it's gonna be little hard but your game is Irritating (remove ragdolls and limits) and not Fun or Hard. Oh right who I am to teach holy developers how to make games, I am just consumer.
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