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Recent reviews by SquaredSumo

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161 people found this review helpful
13 people found this review funny
7.9 hrs on record
(THIS IS A REVIEW IN PROGRESS) - Updated 12/21/2015

WIck is yet another first person horror game that drops some doomed individual out in the middle of nowhere and expects them to survive the night while collecting various objects. In Wick's case, you play some poor fool as your "friends" leave you in the middle of the woods to survive until 6:00AM while uncovering various clues to the story behind the children haunting the woods with nothing but the flickering light of a candle to guide and protect you.

Personally, I am not a fan of what I have played so far. There are way too many jumpscares for starters. Every other step seems to lead into a child flashing on the screen for a second or two and gets old fast, as do all the monsters in the game. Never found myself scared because of how frequently they deliver everything. There is no moment to just take everything in and get sucked into the atmosphere. Instead, I just find myself getting annoyed by the frequency of the monster attacks.

Gameplay is also very basic for Wick. You find clues to uncover more of the story, try to stay alive by finding candles to light with your limited matches, and avoid the various monsters lurking in the shadows. Each night adds new monsters with various ways to murder your face. To protect yourself you need to constantly move and find new candles to light. You can transfer light from candle to candle to save your matches and you can find candles themselves by looking for their shine in the distance. Nothing really to write home about with the gameplay. They could make the shine from the candles happen more frequently and for longer. Find it way too easy to lose track of them with all the children spawning in every direction. Gets especially hard on later hours.

It's also very easy to die by either getting sucked into an animation from 40 yards away or by getting teleported directly into an instadeath when you are trying to find a candle. I'll just assume I'm just being terrible at the game, but I thought it worth mentioning all the same. Still, it really does feel like the difficulty spikes to an insane degree very fast. I've managed to get to 4AM at the time of writing and it just keeps at it with the odd difficulty spikes. You'll probably get the hang of it eventually. However, it doesn't make it anymore fun.

This is a game that tries to be a hybrid of FNAF and Slender and I don't know how well it does that. Overall, I can't honestly say anyone should buy it. You might find some cheap terror if you spend brief moments playing, but nothing worth writing home about. By the time you get a good grasp of the gameplay, everything becomes tedious and loses any and all traces of it being scary. Not currently my cup of tea.

[UPDATE 12/21/2015]

I have currently spent around 8 hours with the game in total at this point and wanted to post an update for those curious. The game's difficulty is still very unrelenting. Some people might enjoy it. I have no idea. Personally, I find it ramps up way too much and way too quick. Whatever horror elements or atmpshere you could take from the game are ruined by having to mechanically learn the patterns of each individual child in order to avoid dying. Hear something snoring? Better either run or drop your candle. See the kids spawn at your feet? Better look at the ground and not move. Screen get a red blur? Better make sure the little girl in the bunny suit doesn't kill you. I found myself more worried about patterns than learning about the story and letting the atmosphere sink in. I have yet to either bother trying to find collectibles for 4AM onward, because the game is just so chaotic. Perhaps the game isn't for me. I'm a big horror fan, but this game just doesn't set right with me.

Current Rating

6/10
Average.

Some gameplay if you care
https://www.youtube.com/watch?v=LwysbmQ-_p4


[UPDATE]
Also found a hilariously frequent glitch that happens on the bus. If the child spawns on the outside and you view it from the door, it can't kill you and the game's clock won't progess the night. Fun.


Pro
- Music is decently done.
- Visually appealing
- Might Be scary to some players.


Con

- Not very fun
- Way too easy to get insta-killed
- Way too easy to get turned around
- Children/Monsters are not scary, nor do they look scary
- Way too many jump scares
- Cheap enemies: Spwaning at feet while walking and instantly dying or teleporting you mid candle pick-up
Posted 17 December, 2015. Last edited 21 December, 2015.
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