8
Products
reviewed
267
Products
in account

Recent reviews by T.tv/SolarianRedmoon

Showing 1-8 of 8 entries
10 people found this review helpful
2
5.8 hrs on record (3.0 hrs at review time)
Early Access Review
First and foremost, I can't believe this game was made by a SINGLE PERSON. The gameplay feels super fresh, you feel like you're entering a terribly hostile environment and the entity NEVER relents. Most games stress you out until you get a "jumpscare" and then they give you room to breathe; not Unpossess though.

The game hosts 1-4 players and it currently has 3 cases you can undertake with 3 difficulties (easy-normal-hard) with more to come later.

Easy has 2 tasks per stage (Each task requires you to do 2 to 3 things)
Hard has 3 tasks with (Again, each task has 2-3 of that objective) and you take more damage.
I haven't gotten around do trying hard mode yet, but you can definitely tell the game gets harder without getting annoying.

I still can't believe the game has had DAILY PATCHES ever since it came out. For a single dev, this is extremely amazing, they are ON TOP of their game like hawks patching newfound bugs and correcting certain game mechanics for replayability.

I have high hopes for this game, from something as simple as adding a customizable hub with rewards and trophies you can add (YOU CAN GET A PET CAT!!!) to having a yearly roadmap (with new cases already announced) in less than week from launch.
Chreseeba, your game feels like a love letter to the genre, I still can't believe you didn't use a single template and made this game from scratch. I hope you keep treating this game as you have so far, as your lovechild. I wish you good luck in this new endeavour and I'll be waiting for new updates along with my friends <3
Posted 20 January. Last edited 20 January.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
28.5 hrs on record (20.1 hrs at review time)
It's an amazing game on its own but it has failed as a remake where RE2 Re succeeded. They've cut almost one hour and a half hours of gameplay, scrapped mercenary mode and failed to use the sense of dread that Nemesis inspires by relegating him to scripted appearances.

I love the game and I've gotten every single achievement, but it could have been soooo much better, they just had to put the same amount of work into it as they did with RE2RE.
Posted 28 March, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
191.9 hrs on record (6.3 hrs at review time)
Early Access Review
10/10 I might have helped a pedo adopt children from an orphanage and I feel kinda bad about that.

Posted 20 February, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1.8 hrs on record
The mines were TERRIFYING 10/10
Posted 22 November, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
2,641.2 hrs on record (2,113.7 hrs at review time)
Meh It´s alright
Posted 3 February, 2023.
Was this review helpful? Yes No Funny Award
14 people found this review helpful
1 person found this review funny
60.5 hrs on record
The only game that allows you to defile a prophet's ashes

Sten's love for Cookies/10
Posted 24 December, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
31.4 hrs on record (16.3 hrs at review time)
Early Access Review
At the time of writing this review, I have over 1700 hours in Dead by Daylight.

Home Sweet Home: Survive has been a great change of pace/scenery from DBD without having to switch game genre/style.
The game is still on early access and has a lot to develop, but I recognize its potential.

Survivor:
The mainstream role, longer queues (most people play this role)and a much more engaging gameplay experience compared to DBD when you factor in that you have some more interactive ways of defending yourself against the killer through items (sigils, traps, weapons) either to stun or disorient and perks themselves specific to each survivor (Tim's knife throw or Yuri's camera) instead of just being able to run/delay the killer as in DBD
From my 16 hours of experience so far I've come to the conclusion that coordinated survivors/premades will most likely win due to all the resources they can get/all the means they have to help each other.

Specter:
As of now there's only 3 specters avaiable.
Belle > Basic Killer with great map pressure
Prisoner > Pseudo-ranged killer that works in a similar way to roadhog from overwatch or Deathslinger from dbd
Nymph > Ranged killer with a pretty innacurate hitbox/ no way of redirecting your projectiles (the projectiles' landing point is defined when you press your left click, you should be able to flick imo).

Specter in general is extremely fun, but way harder than playing survivor in my opinion at the time of this review(subject to change).
Since survivors have so many tools at their disposal it can feel like a weaker role, but that makes it interesting to play and way more satisfactory to win.

My only complains with playing specter are probably the same as most others that have tried this role:
A- Lockers: The mechanic itself of being able to hide is interesting, but combined with the survivor perk "Door slam" (which you can avoid using your right click) and the poor way in which they function, survivors basically force you to waste time destroying them without any type of counterplay-damage.
In theory, when you destroy a locker the survivor takes damage, which doesn't happen in reality since they can exit the locker as you're destroying it without taking any damage.
B- Teleports: This is another type of animation mechanic that bothers me quite a lot. From the moment the survivor enters the animation to use the teleports (vents in the hospital, vases in swamp) they are completely invulnerable to damage, which makes it very frustrating along with a recent exploit that allows you to ignore the exit animation on the other end if the survivor drops an item while exiting the teleport, allowing them to gain a lot of distance.

Overall feel: The game is amazing, and since it's just an early access it has a lot of room for improvement but I can see this game improving a lot in the future. As of now it is very enjoyable and recommend it for DBD players since it's a very similar game with some very interesting differences (mostly for survivor)
Posted 21 April, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
3,511.0 hrs on record (732.9 hrs at review time)
This game can be as fullfilling as it can be stressful at times. As a pvp game, it has that flaw, yet it is so addictive and entertaining that you can't quit it
Posted 30 June, 2019.
Was this review helpful? Yes No Funny Award
Showing 1-8 of 8 entries