81
Products
reviewed
330
Products
in account

Recent reviews by SkeL

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Showing 1-10 of 81 entries
1 person found this review helpful
293.7 hrs on record (15.3 hrs at review time)
Awesome game!
Posted 6 June.
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No one has rated this review as helpful yet
35.0 hrs on record (3.4 hrs at review time)
Great Game! Nothing like bringing democracy to aliens!
Posted 19 May.
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No one has rated this review as helpful yet
1,549.8 hrs on record (1,531.1 hrs at review time)
Great Idle Game
Posted 2 May.
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No one has rated this review as helpful yet
36.5 hrs on record (34.6 hrs at review time)
Early Access Review
Great Game!
Maybe a better Runescape in the making?
Posted 1 May. Last edited 7 May.
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No one has rated this review as helpful yet
282.7 hrs on record (235.2 hrs at review time)
Great Game
Posted 3 February.
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1 person found this review helpful
0.0 hrs on record
Mission Director is funny
Great station interiors and nice voice acting. The sandbox game could've had more of that.
Posted 19 December, 2024.
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No one has rated this review as helpful yet
277.8 hrs on record
Great Game
Posted 19 December, 2024. Last edited 19 January.
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No one has rated this review as helpful yet
10.5 hrs on record
Great Game
Posted 27 November, 2024. Last edited 19 January.
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1 person found this review funny
30.0 hrs on record
Early Access Review
Worst Combat System ever.
Cant manually control your military units.
Conflict and Loyalty systems doesn't make any sense.
Posted 5 July, 2024.
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No one has rated this review as helpful yet
142.6 hrs on record (1.5 hrs at review time)
Early Access Review
A great looking MMO Sandbox game, currently in EarlyAccess but from what I've seen this is going in the right path, but probably won't be fully ready anytime soon.

The Monetization
I wont write positive or negative points here, I just want to say that a MMO to survive needs a way to monetize and I'm not against it, I've been playing Runescape and World of Warcraft for years, both games started on early 2000s, and they are still here today because of the subscriptions business model.

Pax Dei is nothing like those games, I have no idea how they will monetize this to make it a long lasting game. Players subscription for Plots may work in the short run, but what will happen to the game and the plots after the players stop playing for a few months/years or run out of stuff to do in the game?

Another VERY IMPORTANT thing that worries me is how much this subscription will cost, I don't live in the US or any other country with a decent economy (I live in Brazil), so I wonder if there will be a Regional Pricing in place. In Runescape and World of Warcraft their regional price here is kind of affordable, converting it equals to around USD 8 (BRL 45) monthly, which is around the same as Netflix here.

The Building System
Positive Points
• The areas available to players to place their Plots and build their things are gigantic, there's 4 whole provinces with multiple Regions inside where you can build.
• Only one Plot is enough for you to have a huge mansion, maybe you can even have all the workstation inside of it. (I still need to try it tho, but I guess there's enough room if the structure is built properly)
• There's multiple types of building materials and objects available to build whatever you like and customize it the way you want.
• Structural Integrity system like in Valheim, which make structures more realistic.

Negative Points
• You will need a lot of Storage and I really mean it, like hundreds of Decorated Chests, specially if you are playing in group. Some items stack size is too low.

Combat System
Negative Points
• The combat as of right now is very crude, you got a single ability available for melee weapons and shield and that's it.
• Enemies are pretty tough, I have what people consider a T1 Armour Set (Full Chainmail with some Leather parts) and I can barely kill a group of 3 wolves. A bear? Almost impossible if wasn't for the cut down tree method.

The Player Vs Player System
Positive Points
• There's only one place where the PvP is allowed, which will make encounters more probable and battles more common.
• The player is not obligated to visit the PvP Area to progress into the game. (I guess, at least I didn't need to go there yet, and im already working my way to smelt Steel)

Negative Points
• The PvP Province of Lyonesse: Unfortunately there's no regions where players are allowed to build, I was hoping to be able to siege a enemy clan castle one day.

Game Progression (Resources and Skills)
Positive Points
• There's multiple professions and resources available, and you or your group will need to focus on different professions to unlock better equipments or building structures.

Negative Points
• This game isn't made to be played Solo, but if you really want, you can. Expect the greatest grind you will face in your life (Unless you played Runescape and maxed every skill xD)
Posted 18 June, 2024. Last edited 29 June, 2024.
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Showing 1-10 of 81 entries