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Reseñas recientes de SinGem

Mostrando 1-7 de 7 aportaciones
Nadie ha calificado esta reseña como útil todavía
1.5 h registradas
Came for the puzzles, stayed for the story.
A beautifully crafted game with a well simple put together art style and a lovely spoken narrative. I ended up crying in parts of it from how much I emotionally connected with the game.
Coming from a puzzle game enjoyer's perspective, the puzzles are very simple and straight forward, but not too simple to write off and pass up.
Got the game on sale but I wish i payed full price for the game as I feel like its being undersold.
Publicada el 17 de septiembre de 2023.
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A 2 personas les pareció útil esta reseña
0.8 h registradas (0.6 h cuando escribió la reseña)
A nice fun quirky little rhythm game. I really like the style that the game presents. Stage 3 was probably my favorite mash up of rhythms. The game is also pretty short if you know what your doing but defiantly worth the price!
Only two things I can really say otherwise about the game is that the menu & scene transitions can use a bit of refining, and more levels would be really fun!
Publicada el 16 de abril de 2023.
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Nadie ha calificado esta reseña como útil todavía
12.9 h registradas
Stray:
Come for the Cat, Stay for the lore. (and I mean LORE)

With little spoilers, the game is a very ambient semi-open world where you
can jump, frolic and scratch as many rugs to your hearts content. The whole
deep world around you is told from the perspective of a cat climbing around
and trying to make your way.

Maneuvering the environment is very intuitive, on my second play through I
had no problem with playing with playing with the jump markers off.
(I wish I played with them off to begin with)

I unfortunately cant say much about the story apart from the fact that it's very
expansive as you make your travels through the mysterious world. The ending
leaves plenty room for more and personally I hope they are making a 2nd game
to continue the journey.
Publicada el 24 de noviembre de 2022.
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A 2 personas les pareció útil esta reseña
3.7 h registradas (2.9 h cuando escribió la reseña)
Notably, I had a very hard time of whether I was gonna recommend this game or not... Having played all of the original games (except for the mobile version) I have enjoyed each and every one of them with their fun and quirk designs and challenges.
Through the first half of the game I was going very strong, until i realized I was doing the same levels but with altered colors. Since I already knew the formula for how to solve, for instance the sleeping mask levels, I looked at every additional one as a repetition.

If your new to the Factory Ball series I do recommend this game!
HOWEVER, if your a returning fan just as I am, know that there isn't much for level diversity.

Hopefully if more levels are ever added, or another game is made,
new methods of manipulating the product would be much appreciated.

From original games
-Polkadot clamp (was only used in 5 or less levels, cant remember from so many)
-Blow Torch and Lightbulbs (would be a very welcoming return)
-Levels that involve using extended trunks to cut off paint.
-CMYK manipulative paints
-Paint & Plants combined
-Ball Rotational ability

New Ideas
-Glow in the dark paints (paints that give the products a nice halo around themselves,
possibly dark factory levels where glow in the dark paints excel)
-Level editor maybe (steam community workshop will have you covered majorly there)
-Texture adders (ones that remain when painted over, and can be removed with the paint scraper)
-Challenge modes where you have to:
mix paints together
have the player do the product in a cirten amount of moves or less
make it so the player cant see what their product looks like only the final result.
creative levels based on random specifications

Looking forward to seeing what more can come from this game series if its being revived!
Publicada el 13 de diciembre de 2019.
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Nadie ha calificado esta reseña como útil todavía
228.1 h registradas (80.0 h cuando escribió la reseña)
A nice rogue like dungeon crawler that I have come to love and enjoy. What with the great pixel art
or the unique gameplay mechanic I personally cant get enough of it.
Publicada el 25 de octubre de 2019.
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A 1 persona le pareció útil esta reseña
4.6 h registradas (1.5 h cuando escribió la reseña)
So when I first was browsing steam to find somthing new
to play, I came across this. Me being a heavy rhythm gamer,
I decided to pay the small amount and try this game out.

When I first played this game I was having fun. Learning
the basic's along with the in's and out's of the mechanics
it was very intriguing. I did come to a bit of road blocks
in a couple of the mid levels, but that is to be expected
as a difficulty increase.

I am not entirely sure weather it was the levels getting
easyer or I just got very good at the game but it seemed
to get repetitive and easy.

Pros
- The music is encapsulating at the start
- Interface is simple and understandable
- Its fun putting together music

Cons
- Some of the sound bubble graphics were different tones of glow and were even off centered
- Game & Music felt repetitive

All in all, I had fun with this game and was able to
get some nice sounds out of it from the start. But
playing further I started to loose intereset from
hearing simaler sounds.

Other than that, this game is good and fun if you
want to guess notes and listen to music you
assemebled. It only has has about 1 to 2 hours
of playtime but hey, I enjoyed most of
it.

Publicada el 20 de agosto de 2016.
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Nadie ha calificado esta reseña como útil todavía
264.7 h registradas (4.3 h cuando escribió la reseña)
Reseña de acceso anticipado
Yes i highly recommend this game to people who want to biuld. The only trouble there is is that you might get dizzy while working with your jet pack
Publicada el 6 de febrero de 2014.
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Mostrando 1-7 de 7 aportaciones