ICE 20











[cl_crosshairalpha "202";cl_crosshaircolor "5";cl_crosshaircolor_b "50";cl_crosshaircolor_r "50";cl_crosshaircolor_g "250";cl_crosshairdot "0";cl_crosshairgap "-2";cl_crosshairsize "5";cl_crosshairstyle "5";cl_crosshairusealpha "1";]
[cl_crosshairthickness "1.5";cl_fixedcrosshairgap "-3";cl_crosshair_outlinethickness "0";cl_crosshair_drawoutline "1";cl_showfps "1";sensitivity "1.5";cl_showpos "1";cl_autowepswitch "0";cl_hud_color "8";net_graph "1";][;bind "mouse4" "+voicerecord";bind mouse3 "+jump,-attack;-attack2"][alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind mouse3 "+jumpthrow"]



sdr SDRClient_ForceRelayCluster hkg











[cl_crosshairalpha "202";cl_crosshaircolor "5";cl_crosshaircolor_b "50";cl_crosshaircolor_r "50";cl_crosshaircolor_g "250";cl_crosshairdot "0";cl_crosshairgap "-2";cl_crosshairsize "5";cl_crosshairstyle "5";cl_crosshairusealpha "1";]
[cl_crosshairthickness "1.5";cl_fixedcrosshairgap "-3";cl_crosshair_outlinethickness "0";cl_crosshair_drawoutline "1";cl_showfps "1";sensitivity "1.5";cl_showpos "1";cl_autowepswitch "0";cl_hud_color "8";net_graph "1";][;bind "mouse4" "+voicerecord";bind mouse3 "+jump,-attack;-attack2"][alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind mouse3 "+jumpthrow"]



sdr SDRClient_ForceRelayCluster hkg
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