1 คน พบว่าบทวิจารณ์นี้เป็นประโยชน์
แนะนำ
0.2 ชม. ในสองสัปดาห์ล่าสุด / 355.7 ชม. ในบันทึก (153.4 ชม. ณ เวลาที่เขียนบทวิจารณ์)
โพสต์: 1 ธ.ค. 2022 @ 7: 41am
อัปเดต: 17 ก.ย. 2024 @ 10: 32pm

The progression is just amazing
As its name implies Satisfactory is a game in which you build machinery to collect and process all kinds of materials which you can then use to make all kinds of different items. Items which can then be used to unlock the next tier in the game which will more than often have you use those basic items you created to make even more complex items.

Maybe it sounds silly but I love the progression in this game: you literally start with nothing other than your basic tools like the buildgun and resource scanner, and luckily for you FICSIT has even thrown in a courtesy "Xeno zapper" which is basically a cattle prod that can help to kill any hostile animals. Oh, right: FICSIT is the name of the company that has sent you to the planet you're on. Your direct contact is ADA; the Artificial Directory and Assistant and your job at hand is to collect resources and make the items Ficsit requires you to provide them with.

The "buildgun" can be used to place and remove machines and the best part: usage is 1 on 1. Meaning that if you remove a structure then you'll get all its resources back, thus allowing you to use those to build something else (or the same thing but this time maybe in a different location of course). The scanner can be used to, well, scan your surrounding for resources.

Like I said: you literally start with nothing so the first thing to do is to disassemble the pod you arrived in so that you can use its components to make your first building: the HUB. The HUB provides you with a crafting bench, basic storage and basic power and this will also be the center of your operations because here you can unlock the next stages of the game.

Gorgeous map, but...
Unlike many others this game doesn't use a procedurally generated map, instead everything has been carefully designed from the ground up. And it shows! I've been in areas where I figured that I would never be able to reach certain places yet because I hadn't unlocked foundations, but lo and behold: with a little bit of exploration I soon found a path to that place I needed to go to.

And like I said: it looks gorgeous! Lush green fields, gorgeous beaches, dry and barren deserts... Oh, that's right: don't let the starting areas fool you: it's all the same map but simply starting in a different location. So you can easily start in the green fields and then eventually make your way to the forrests and/or deserts.

Maybe tricky with the replay value....
However, because the map is fully static the games replay value may not be very optimal for some players, because you will always find the same loot in the same places. So once you know about those you can simply go there, pick up your stuff and call it a day.

But at the same time this also shouldn't be too much of an issue because this game is all about factory building: it's not a survival and/or exploration game perse. While there are some survival elements like hostile creates these only appear in specific areas. So as long as you avoid those you'll be just fine.

Building, expanding, optimizing
The whole focus of this game is to build and set up your factory in the most efficient way possible. And sometimes that may require a little math, but don't worry: the search tool (press 'n') can do basic calculations for you. But yeah... if a miner outputs 60 items per minute yet your smelter can only handle 30 items per minute... then I guess you should be able to use 2 smelters with one miner. Stuff like that.

Later on in the game you will also be able to overclock machines, so that you get even more performance out of them. Just be careful because this will also affect power consumption!

Your first problem: keeping things running
Like I said before the progression in this game is really good. At first you have no means of power so.... you'll just have to collect leaves and wood, turn those into biomass (and later on solid biofuel) so that you can power your factory using biomass generators; you already get 2 free of charge courtesy of your HUB, but those are somewhat limited. But later on you'll learn about coal which you can use to create steel but also to fuel coal generators for creating continous power.

This is a big deal in the game because ore nodes never run out. So once you set up a coal generator with coal and water then it will simply continue to run indefinitely, thus allowing you to fully concentrate on other things than power.

In conclusion....
Collect resources, build stuff, optimize and expand your factory, build more stuff.... and provide FICSIT with all the things they need, like a good little drone, errr I meant: valued Pioneer.

Like I said before the replay value can be somewhat limited for some players because of the static map, but then again... this game is all about factory building in the first place. And what kind of factory are you going to build? Just placing some machines and connecting those with conveyors, or are you going to make actual buildings to put your machines in?

And don't forget some of the fun side activities like driving around the map, listening to your boombox (which can also help to blow some little pests away), flushing the toilet and of course: enjoying a sip of coffee every once in a while.

Stay productive and get ready to Save the Day!

Two thumbs up: this game is awesome!
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The pyro witch +< 28 ก.ย. 2024 @ 4: 28am 
Great review :ThumbupAL: