47
Products
reviewed
524
Products
in account

Recent reviews by †TheReaper†

< 1  2  3  4  5 >
Showing 1-10 of 47 entries
No one has rated this review as helpful yet
11.7 hrs on record (6.4 hrs at review time)
It's worrysome for the game to barely be out and have dlcs already more than the ultimate edition cost of $100. The game is fun, but for the price, definitely isn't worth it. Even after a 40% off sale. It's asking too much and with the bombing of Diablo 3, the promise of 4 to be comparable to 2, and people still leaving 4 to go back to 2, as old as it is. I would wait for the game to go 75 - 80% off before purchasing.
Posted 25 November, 2023.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
13.8 hrs on record (11.1 hrs at review time)
I love the puzzle solving in this game. I have not only, not heard of it before, but can't believe I hadn't heard of it before. It is a gem, hidden away among puzzle games. I hope to find more games like this, where the puzzles aren't just repeats with a different variation, but there are completely different mechanics for a lot of these puzzle and the atmosphere is actually really relaxing, with a small sense of suspense every now and then. I loved this game, and will probably replay it quite a bit. Going to be reinstalling here soon.
Posted 24 November, 2022.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
0.3 hrs on record
Early Access Review
It is a flip tiles game. I was hoping for a complex rubiks cube, based off of the images they had.
I have mobile rubiks cube game, and was hoping that's what this was, however I was wrong. I did refund the product, due to it not being what I was expecting.

The developers do seem nice enough to respond, and even help to fix the problems. I'm sorry it's not something I would enjoy playing, but it has changed my review, due to them seeming to care about their audience at least, or customers? Since I wouldn't fall into technically their audience.
Posted 30 August, 2020. Last edited 31 August, 2020.
Was this review helpful? Yes No Funny Award
 
A developer has responded on 30 Aug, 2020 @ 3:01pm (view response)
4 people found this review helpful
2 people found this review funny
1.0 hrs on record (0.2 hrs at review time)
One thing a puzzle game should NEVER have, is luck based game play. Second thing is a must have in puzzle games, consistency.

On the Luck side of things. The game is identical to minesweeper. Instead of adding flags you are turning blocks blue. Black blocks are considered the numbered empty squares in minesweeper. This is hexagons instead of squares, so the numbers range from 1 - 6 blue spots near the number. Problem is, you get plenty of number 1s, with no way of clearing the spots next to it, and you are set to guess, click one blue and if it's wrong reset the level, click the next. Up to 6 guesses. It gets very old very quickly.

As for consistency, the game signifies consecutive blues (ones touching each other and the number) with the {}. However, only sometimes. Sometimes they are consecutive and it's not labeled that way. Consistency is a requirement.
Posted 22 August, 2020.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
2 people found this review funny
3.1 hrs on record
Refund is broken on this piece of sh¡t game. Has mechanics like an old NES game. Of the three hours played, an hour of it was just fuÇk'n loading. You can't restart, you have to go back to the main menu and click continue (who the fuÇk doesn't have a damn reload option). It saves at specific locations, which is the dumbest fuÇk'n mechanic there is. Every enemy respawns when you save. The lightsaber mechanics are dogsh¡t (use outcast or academy, this is trash). I could care less about a fuÇk'n story when the gameplay is dogsh¡t.

You also have to use the origin launcher.
Posted 9 August, 2020. Last edited 9 August, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
0.8 hrs on record
It's a very short game and not worth the price of $20, hit the checkpoint that forces you to buy it in 30 min, was told i'd have an hour and isn't true. The rest of it is just as short. The full game is at max 3 - 4 hours. Most can complete it in 2. That's $10 an hour, which is extremely high for a game. Until the price gets cut to 1/5th the cost, It's just not worth it.

The demo can also be used to play the full game without needing to buy it, as long as steam is closed and you use a patch. If the game was 3 - 4 dollars, or you could get 20+ hours of gameplay, then maybe, but until then, don't waste your money.
Posted 5 May, 2020. Last edited 6 May, 2020.
Was this review helpful? Yes No Funny Award
 
A developer has responded on 6 May, 2020 @ 1:37am (view response)
1 person found this review helpful
3 people found this review funny
0.7 hrs on record
I just can't. The game is completely unplayable. The text is extremely hard to read (with head 4 inches from 42" monitor). The game is just completely unpolished. When the game is set to fullscreen resolution I end up with black borders around the game, I set the game to borderless window, restart and it doesn't take. I have to alt+enter to get it to go windowed borderless. Every setting I did the text was still unable to be read. I decided to (instead of mod after playing the game through at least once) download a mod that changes the UI to be legible and doesn't require squinting or kissing my screen, which was the DarkUI mod, however it seems the UI colors are tied to the character colors (which is just bad). So having a dark ui, the skin tone of every character (easily seen on humans) becomes pitch black, and any skin tone adjustment just changes it from pure black with no shadowing, to mostly black with some shadows. I have no idea how a game like this received so many good reviews, it's honestly not believable. I guarantee they paid for those reviews as it's just completely unplayable.

A side note to add, you can buy the game, refund it, keep the install and play it without steam. This isn't just unpolished, it's an early access mess that has been considered full release.
Graphics: 4/10

Combat Mechanics: 5/10

Survival Aspect: 4/10 (very repetitive, loot looks very similar, not much variety and starter gameplay is identical and tedious, either let tons of bandits die around you and sell their stuff, or mine for a few real life hours, doing nothing else and survival requirements met instantly and forever within minutes of the game. The guards at the first town constantly kill bandits, their drops give food and you can sell it all to the shops 5 feet away and buy all the food you can handle)

Polish: 1/10 (The game has ok movements, the characters have chunks missing in the textures, the text is horrible on the eyes to read, the game is very buggy and exploitable, and really feels like polish and fixing wasn't considered. They had enough to call it a game and left it as is. The characters actually look quite disgusting, even without the glitches in the texture map. Setting graphics options doesn't work, half of them just don't take, character items glitch out and disappear. It's absolutely a beta full release with ignorant hyp and paid reviews.)

Overall playability of an average player: 3.5/10
(Barely early access ready but they released anyway, then paid for roaring reviews to keep it's score up. Buy it, immediately refund after install, and test it yourself) The concept before release sounded great, however, like outward, it's a game tailored to console players, who are used to open empty bland areas, and predictable combat / respawn of enemies (set respawn location, that's farmable, very very few dynamic spawn spots) it feels like an older 2002 rpg, and less of a survival game. There are 15.8k players who played past 5 hours, and 29k positive reviews, the reviews were paid for and the people played enough to leave a review and didn't touch the game since the posted review. Half of the reviews were fake, haven't seen this in a few years, as steam went through and removed the game and reviews of companies that did this same thing. It's funny to see this come back on a full release (beta stage) game.
Posted 4 March, 2020. Last edited 18 May, 2020.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
1,617.9 hrs on record
"It's your Destiny 2 grind and reset."
-Reaper

I've played this game for almost 2k hours and I have a mixed viewpoint on it. As the gameplay itself isn't what kept me playing, but the community is what kept it alive for me. So far I've played for 6 months, and have found that after 3 months, the progress you earned towards your extra levels resets (making it a rogue-lite gamestyle, in an mmo, which I don't care for at all). The reason this is done, is to reset the grind for xp, to keep people playing. If this reset / level cap raise didn't happen, they would be forced to create more content rather than rely on the heavy farming this game has you do, over and over again. It takes about 150 hours of gameplay, just dedicated to the level grind, each season, minimum. Proof of this lack of content is shown in the recent Season of Dawn. If you look up videos on puzzles destiny 1 and previous destiny 2 puzzles, they were fairly interesting. This new puzzle they released, was a jigsaw puzzle, which was alright, but once you put those pieces together to get a code, input the code, you get a gigantic jigsaw puzzle, nothing difficult, just tedious. Instead of content, they went hey, here's a big jigsaw puzzle, that's going to take hundreds of people, a week and a half to complete, because instead of content, they just increase the size of the requirement. Disgusting bungie, just disgusting.
There are a medium amount of weapons in the game, a good chunk of them just renames with the same skin and stats as others, and a good chunk completely worthless (about 1/2 of them (including whites, blues, and weapons that don't get any sort of useful god roll, that another weapon of the same type could do better), meaning the amount of useful weapons are low compared to the entire game's loot list. The endgame raids are decent, though there are very few, half of which i just didn't do as most people hate doing them, and they have to be repeated to get specific gear to drop (more grinding), which includes 1 exotic from 2 different raids, and the pinnacle (gear that drops at a higher level than you, up to max level) which is redone weekly on 3 characters to try and get the characters to max (each time has taken me about a month's worth of time, just getting that gear. Most of the weapons (aside from exotics, pinnacle and ritual) have a loot table they pick their perks from, and a good chunk that they can roll with are garbage. So you have to grind specific activities to get the rolls you want. The "content" entails following a list of set goals the devs put in the game to collect points / titles / badges / triumphs, which is a filler for content. It's again a grind to get this little worthless badges, and if ignored really show the lacking of content this game has. (Repeatable missions, or cookie cutter missions done with a different quest giver and picking up a different item, does not constitute content). You'll eventually find yourself sticking to 3 - 4 sets of armor, and 3 - 4 guns in primary, special and heavy slots and not use any of the other 500 you may have stored as there just isn't a need for it. Now with the grindy, content-less portion out of the way, lets talk about character customization and auto-aim / aim-assist / bullet-magnetism (all the same thing, auto aiming bullets that hit targets they shouldn't, same with grenades and supers). The character customization isn't there. Every warlock, titan and hunter has the exact same sets of abilities (9 total options) that they choose form, of which, most just aren't used. In a raid you have 1 - 2 ability trees chosen on each class. There is no character ability building in this game at all. The only "character building" they have is changing your character from male to female, or the 3 races (that mean nothing, no bonuses depending on race, strictly visual) and changes to how the face looks. Now for the "shooter" aspect of this game. It's an arcade shooter (as shown in their tags, due to abilities, health regen, etc.) and in most arcade shooters, there is enough of side abilities / power ups / bonuses, that allow them to focus on the gunplay of the game a bit more. However, it just isn't there, the guns lack customizing (you get a texture you throw on, and one to no mods on the guns, and each gun has a mod that works best in pvp and one in pve) switching scopes is pointless (there's a best option every time and no need to switch it, the extra options on the firearm are just so you don't have to grind as much (3 scopes drop on it, out of a possible 6, cuts grinding time down severely, on just the scope portion) etc. So customization just isn't there, it's strictly grinding the same weapon over again until it drops with the permanent perks it's given. The actual firing of these guns not only feels off, slow compared to other games auto rifles / 3 round bursts / revolvers / handguns / machine guns, but you notice right at the beginning when bullets aren't landing where you are aiming. If a guy is standing behind cover and you shoot for the feet, the bullet will curve towards their head that's behind cover. Yes, their "aim assist" hurts you too. First, shooting at a shoulder will hit head, chest (depending on weapon) hits head, knees and below tend to hit where you aim, unless they crouch, then it's head. PVE is extremely boring due to this. The game doesn't require absolutely no skill to play it. My wife (who doesn't play games, last game was diablo 1 & 2 back in 2010 when i showed it to her), does perfectly fine (any other first person shooter, and she is terrible). However, the fact that it's easier to the casuals and toxic players, makes them play more, and lets them forgive the endless rogue-lite grind this game gives. In PVP, the gun-play is more of find the most broken build and use it. Tons of one shot capable weapons out there, and they are spammed (for obvious reasons). The only edge that most don't realize, is movement speed makes you harder to hit, due to people being at a relaxed pace when shooting npcs, so the quicker and close movements give the 100 mobility, transverse, stompee, and the titan's (forgot as they are a garbage class) a severe edge that get the person to win fights more often than not. (Aim assist is still big here, however the only way to combat that is invisibility, wall hacks <-- (actually part of the game), or move really fast so they can't track as well).
Last but not least:

CHEATERS. So, forgoing everything else I've stated, this alone would kill the game for me. (Some of the others do as well, the pay2win setup of season exclusives, the severe grind with little to no rewards as it resets, etc.) but this one is the biggest of em all. People find ways to glitch, exploit, or flat out download third party cheats for the PVE section of this game. The main reason this isn't reported on, is due to bungie not releasing content, and it just being a grindy job to play, so people found a way around that. That shouldn't be a problem, there should be stuff to do over the whole course of the season, and not have to rely on grinding 5 - 6 days a week, then people would actually report and most of the PVE cheats would no longer be used and bungie could crack down on it. PVP cheats include, Wall hacks (without the gear that gives it), lag switching, ability exploits, heavy ammo exploits, infinite health trainers, infinite super trainers, ddos-ing. At least every other game you will be running into people cheating, in PVP control or survival. It's just that common. Bungie doesn't have any sort of reliable anti cheat system, and it being free on steam just lets them run rampant. So, until bungie pulls their head out, I would not spend money on this game, let alone the "mmo subscription pay to win fee" of $10 every 3 months.
Posted 20 February, 2020. Last edited 20 February, 2020.
Was this review helpful? Yes No Funny Award
6 people found this review helpful
4.2 hrs on record (3.3 hrs at review time)
I have been waiting on the game for quite a while, and the concept is amazing, however the game is unfortunately extremely short. Took me 2 hours of actually playing to beat it, and for $20 I was expecting a lot more than a movie's time worth of enjoyment. There were some puzzle that you can see (in the sewer section) that you can't get to. The last puzzle should have had more to it, or more puzzles with the same mechanics to lengthen game time and this game would have been worth it. However, I'd wait until a massive sale of 75%+ for it to be worth the price. $20 for 2 hours, just isn't worth it, no matter how cool/fun the concept is.
Posted 10 February, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
602.4 hrs on record (579.0 hrs at review time)
Still loving this game and can't wait for Iceborne on PC.
Posted 2 December, 2019.
Was this review helpful? Yes No Funny Award
< 1  2  3  4  5 >
Showing 1-10 of 47 entries