35
Products
reviewed
463
Products
in account

Recent reviews by SgtStuka

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Showing 1-10 of 35 entries
5 people found this review helpful
0.9 hrs on record
Early Access Review
Empty and broken Promises, do not get this game. Just get KSP1. Don't waste your money like I did.
Posted 10 July.
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No one has rated this review as helpful yet
49.6 hrs on record (15.6 hrs at review time)
Early Access Review
If I had a nickle for every time a Slavic dev made a ground breaking amazing tough as nails city builder that was then picked up by hooded Horse. I'd have two nickles, and be thankful it happened twice!

Now after playing for nearly 16hrs on the first day I can say the game in it's current state is good, with a few first day issues. Some minor balance issues and menu funniness and of course EA lacking of late-late game content. However it's still really good, and even though the content isn't fully all there yet being early access and all, it's still more content than big dev city builders, won't name names, CS2... but if this is the foundation for what is to come than OH BOY will this game be a treat!

If you love playing colony/city builders, get this game, support the dev and lets enjoy it as it becomes an amazing game. It's been worth the wait and hype.

Also, if you made it this far and are still wonder what the other Slavic city builder that was ground breaking is, it's Workers and Resources. Which is also a dark souls tough as nails city builder, Slavic's don't mess around with difficulty!
Posted 27 April.
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40 people found this review helpful
2 people found this review funny
1
400.4 hrs on record (119.2 hrs at review time)
Early Access Review
I have never had such a stressful relaxing game, but that's a good thing.

Let's get this clear first, this game isn't for everyone. It can be slow and methodical to sail the same region earning money for upgrades and the better ships and survive an open ocean with only you in it. But it can also be really rewarding buying that larger ship, or sailing across the ocean discovering maybe a secret island. Or fight tooth and nail against a raging storm just to earn enough money for that new telescope. There is also an interesting weight mechanic where balance is king, and sloppiness can end your career. Ships can capsize, or get swamped by the waves if overloaded or loaded incorrectly. And on top of all of that, there is a survival element, food, water, and hardest of all sleep. Sleeping in the game doesn't lock your ship in place, it continues without you at the helm, sure you can always sleep quickly in port, but sometimes on weeks long voyagers your ship will be at the mercy of the wind and waves as you sleep.

On that weeks long journey thing, just because you start somewhere doesn't mean you are locked out of the other regions in the world, everything is connected by a vast unforgiving ocean. That brings me back to the stress, if you're brave you can take your starting ship out into the ocean area, there is no hand holding in this game, this is full open world. Where Neptune well teach you humility before the waves. You'll be Reenacting "The Perfect Storm" if you're not ready. But taking cargo from one region to another is the fastest way to earn profit, so the risk is worth it if you can handle it.

Sailwind is a great blend of Realistic sailing mechanics and game play, the learning curve is steep, but mastering it is very rewarding. Each ship handles in it's own unique way offering new ways of exploring on familiar mechanics. With the Economy Update, the game can still be a grind, but if you're experience enough in the art of trading you can now greatly cut down that grind down. With ship customisation now entering the game, it too provides more variety in play, or if you want, bring a comforting layout to a hard to control ship.

This game is 100% a labour of Love, the Devs add great content as often as they can. I played a bit last year when I first got it, and it had great potential. Now It's an Enjoyable experience, and with what is planned in the future, will be a Gem of a game. It's also at a state now that I can and whole heartily recommend this game for and Sim, Trading, or Ship lover

May the wind be in you favour, provisions last, Profits high, and waves kind.
Posted 16 February, 2023.
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No one has rated this review as helpful yet
117.9 hrs on record (11.6 hrs at review time)
I have played almost 42hrs in three days. This is dwarf life. I took days off work for this, the wait was worth it. The graphics are great, but the best part of this are the new controls. The learning curve is steep but worth it. I have waited years for this version, and I am not disappointed. 100/10 Game of the Millennium!
Posted 6 December, 2022. Last edited 8 December, 2022.
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5 people found this review helpful
106.3 hrs on record
Early Access Review
Potential, was a lot of fun when active, but died. I still occasionally check to see if the game will get updates again. I have had the pleasure of seeing a few good dead games return and finish after years of neglect and hope for the same for this game. For now, not worth it anymore.
Posted 10 November, 2022.
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67 people found this review helpful
2 people found this review funny
2
3
0.0 hrs on record
Didn't think they could make the game worse...But, we have Stormworks Industrial Wasteland.

I welcome more money making options for Career... but career is still in a sad neglected state between the two choices. The devs are clear in their intentions. They only want to add "cool" stuff to bring people to the game and not fix the issues that make people leave the game. This DLC is full of bugs, but also feels like it was not properly tested before release as it's unbalanced, broken, and down right just a gimmick.

Some examples,
Dogs, pure gimmick, can they do anything? not really, how do you find them? By chance. Also prepare for a random tsunami to just kill them in your base or out in the world. If I had a dollar for every dead dog I'd be able to get my money back.
Animals, broken. A single rabbit once destroyed my entire diesel train running at 200kph because it was on the tracks in a tunnel, and it lived with no health damaged. A bear once sprinted into my starter base area as I was building and killed me.
New and old industries. the new metals are almost laughably easy to get especially gold. The old fuel system has been revamped to bring a new challenge and I like it if it was balanced. However it's not balanced, your starting fuel amount is pathetic, and areas where you may buy fuel and oil are far and few and nearly non existent in the new biome making an early career a royal pain, of course late career it's a nice logistical challenge.
Many Roads and rails have random kill areas from not being tested.

DO NOT BUY IN THIS CURRENT STATE.
To say I'm angry is an understatement, but it is only because this game could easily be a classic if the Devs would just fix it.
Posted 17 October, 2022.
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No one has rated this review as helpful yet
293.6 hrs on record (99.6 hrs at review time)
"...what kind of survivor where you? ... how did you keep breathing after it took everything from you?..." -ELEGY - A Visual Poem of The Long Dark

Hardcore rouge survival game like no other. When you do well, the hardest part is fighting boredom for boredom can make you take risks that may end your whole career. But the boredom isn't bad, it's immersion! Waiting out that blizzard for the 5th day with good supplies will lead to you to be bored, but that's better than being on day 5 of a blizzard and being out of food and water for over a day questioning if it'll end in time for you to desperately race to fine something to eat or risk everything getting lost in a total white out to blindly stumble on something you could use. The longer your game goes on, the more on edge but bold you become. This is Man vs Nature story at it's strongest. And story mode? just is dessert on top of an already amazing game.

If you want a hardcore survival game, this is one of the best.
Posted 11 July, 2022.
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9 people found this review helpful
89.7 hrs on record
The concept is interesting and seemed like a good rival to Space Engineers, but falls flat on it's face.

Game play wise, it's ok, not great, not terrible. Survival is basic, and exploration is ok at best.

The art style/assets is were the game suffers the most. It feels like an asset flip at times, the substance of the gameplay can't come near enough to make me not look at everything and go, "How much did they get this asset for, free?" Dinos on alien worlds, aliens that are generic and a UI that is unimaginative. And Dinos on alien worlds? Come on, that's really lazy even if place holders for now.

Building, creative is interesting, survival it's a pain. The best part is to build something in creative and use the "factory" to make it in the player inventory, it's a nice concept, however also detracts from the survival/builder genre feel.

All and all, I've wanted this game to work, I've waited and jumped in over and over with every major update to see what changes but never feels like much has change and I've waited a while to post a review. Would not recommend in it's current state and don't have hope for much improvement.
Posted 11 July, 2022.
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1 person found this review helpful
93.3 hrs on record (67.3 hrs at review time)
To say this game has a steep learning curve would be a lie. It's a learning cliff but it plateaus at the top, and not for the obvious reasons, it's understanding fully the base mechanics of the game, how levelling up works, what the limitations of the controls are, how does this one mechanic effect the other, along with what are the best skills and so forth. And, you will need to restart a few times.

Some people will find the game's lack of tutorial beyond just pointing you in a vague direction and saying go the issue but that's the fun thing. Once you climb that initial cliff and understand how this game works fundamentally, it's from there on just a pure and enjoyable survival sim. Best advice, take the game slow, focus on survival, and treat the neuron skills like a classic RPGs skill system, want to be better are walking? WALK! Mutations are free skill points, but only apply after an Evolution. Turn on that monkey brain on, bash some rocks together, climb a tree and enjoy the world.

After nearly 70hrs to unlock all the achievements, I can say it is a fun game, hand only 1 crash, and a few annoying bugs. The survival/exploration side was a journey and really enjoyable, the check list of feats cool but some annoying challenges. And the ending a little on the lackluster side for the build up of leading up to early hominin evolution. Also once I understood the game mechanics, it became super easy and the harder mode is just turning off the UI and I found that just kind of silly. All things though, it's a fun experience and a unique survival game with an educational undertone.
Posted 11 July, 2022.
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8 people found this review helpful
0.0 hrs on record
Early Access Review
Slava Ukraini!
Posted 17 May, 2022.
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Showing 1-10 of 35 entries