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지난 2주간 0.4시간 / 기록상 737.4시간 (평가 당시 736.9시간)
게시 일시: 2022년 11월 22일 오후 4시 26분
업데이트됨: 2024년 9월 5일 오전 1시 24분

The "new" content is just a rework of existing maps and operators, which were already insignificant.

In the last couple of years, siege has been going downhill without the ability to rise to the top. Constant technical problems both in the game and in the buggy Uplay launcher

And the rise of new cheaters is just surreal for the developers themselves, who from season to season tell how they "integrated" a new anti-cheat, and "improved" the existing one, through which you need to re-enter the game twice, because "QB Anti-Cheat" requires it. I am not against anti-cheats, don't get me wrong, the problem is that they do not work. The game has become as friendly as possible with cheaters, no matter how you log into a social network, there will be posts/videos/photos of new cheats, and how they work great in the new season.
The game has become a testing ground for 12 y.o cheaters and the cheat developers themselves.

The God-forsaken Rainbow Six marketplace, which was made in the browser, died before it even lived a month, skins can only be sold there for minimal 120 r6, and no one will buy them, and the very concept of "Elite" and seasonal skin has depreciated, because of the marketplace, where you can buy this skin for 120-580 r6 credits. And the donation was an overpriced piece of crap, and it remains, yes, and there are still problems, because due to errors and bugs in the Uplay launcher you can't buy a donation, it's surreal.

By the season, primitive bugs with launching the game on API DirectX, and visual problems, with mouse control problems on API Vulkan.

Problems with servers and God forbid with uplay itself, which does not start, then has an update every 5 minutes which fix/add nothing, or a non-working overlay of uplay itself on the combination shift + f2.
The game can crash at startup, or at the moment when you start the match and press left mouse button in load screen.

And then there is information that the new operator is a disabled women on wheelchair, managing two robots? This concept of operators does not fit even in the godforsaken logic of Rainbow Six Siege, what is the point of other operators, if u can use robots than human themselves, but these are trifles.

The real issue with the game experience, so to speak, the "true" experience, yes, it is the rework of the operators, changing all their characteristics so that they become nobody, and the uniqueness that they had - disappeared, because the character became usless in itself, BUT since the release of the operative CLASH, she was NEVER fixed, NEVER reworked, she exists with hes electric shield, which is larger than ROCK himself, and she still exists in the game.
Who but the developers know who is banned and hated in the matches more than the developers themselves, how from month to month they post photos with player statistics, who are piqued/banned/winrate. But the statistics of bans are surprisingly low in Clash, I wonder why? Every ranked player will say that Clash will be blocked in every his match without exception!

The operators have become simply useless in terms of everything, one for the sake of another, who has more powers.
Not only the operators, this applies to the insignificant rework of grenades, weapons, as well as investments in weapons for a "truly unique experience of the new season."

This game could have been the best shooter, if it wasn't Ubisoft.
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𝗪𝗼𝗷𝗧𝗲𝗞 2024년 9월 5일 오후 6시 38분 
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𐌰𐍁𐌱𐍂𐌴𐍅 2023년 6월 2일 오전 3시 56분 
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