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Tanks with working turret traverse, cameras, a realistic grip system for the tracks (about as good as you're gonna get it in counter strike) and on top of that he made working guns for these vehicles?
SOURCE PHYSICS BASED AIRPLANES IN COUNTER STRIKE? no problem -this dude (probably)
boat.
Now get this, when I played Boat Racing A with some friends a couple of years back I thought it was janky as hell, but man was it fun.
I've recently revisited your works and the progress is astounding.
I'm damn right sure that if I collapsed into a coma this week and woke up 7 years later, this man would have recreated Battlefield V in counter-strike.
(This comment is linked with the one below, please continue reading.
And it gets much much worse, his youtube channel? he explains how he does it, while just miraculously whispering to the source engine to establish a ♥♥♥♥♥♥♥ JET out of thin air. Average views? around 40. Subs? 89 as of writing. CRIMINALLY underrated I'm telling ya.
Honestly, I hope this madman never stops, I want to see how far this chad of a man can take the source engine and the hammer editor (Which I assume he uses).
I dub this man, The "Source Vehicle Whisperer".