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Recent reviews by secretlemur

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27 people found this review helpful
6.3 hrs on record (5.7 hrs at review time)
It's a really nice game.
It is *obviously* inspired by Shapez. If you like Shapez, you'll like this.

Probably.

The music is nice. The interface is solid and functional.

You "mine" numbers and feed them into a base via belts.
It starts off with you mining 1s. Feed them into the base.
Then it wants 2s. Oh noes! You'll have to use the "Adder" to make 2s out of 1s.
As you feed it the numbers it wants, you unlock more numbers and more tools.

Eventually, you'll be trying to figure out how to use numbers 1 through 6 to feed "332"
into the base via adders and multipliers. (There are higher numbers on my map, but I haven't unlocked them yet)

As you progress, upgrades to the speed of your belts, multipliers, adders, and subtractors can be upgrade by providing large quantities of specific numbers to the base in addition to the numbers you have to feed it to get the next unlock.

I particularly like the belting mechanics. You don't have splitters or mergers. But you do have bridges.
To split stuff off of a belt, you just run a belt off of it.
To merge a belt, you just run another belt into it.
It's simple and elegant in that way. Fairly early on you get the ability to "prioritize" outgoing belts such that only "extra" numbers move past the priority belt(s).

And the bridges are quite nice. It's a simple little block that you place on top of a belt that lets you run other belts over it.
You don't get them right away, so the spaghetti will be quite real until you do, but once you have them, new patterns of placing belts and operators become quite obvious and numerous.

If you like games like factorio, shapez, or dyson sphere program, where you're moving stuff around all the time, and you like the idea of JUST optimizing your delivery - I can't recommend this game enough.

There's no money. There's no fail condition. It's just "how can I do this?" everywhere and all the time.
If you mess it up, just delete. The only penalty is time spent.
Posted 14 July, 2022.
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35 people found this review helpful
1 person found this review funny
1.9 hrs on record (1.6 hrs at review time)
I've only used it for a little over an hour, but it's already been very helpful.
The character generator is great for making XP or VX style sprites with very little work.
It's great for recoloring. The "save as diffferent hues" option is great. It lets you pick
which elements of your sprite get recolored and spits out a bunch of randomly color
sprites. It will also convert from various formats. Sure, converting XP style to VX style
by hand isn't hard, but this just makes it easy and error free.

You can also import parts for the generator. For example, I took the taira accessory from
the VX ACE RTP character generator and imported it in as a library piece. Now I can have a
tiara on any character I create.

With the amount of time and work this tool will save me, it's a great deal. Even at full price.
Posted 24 May, 2014.
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Showing 1-2 of 2 entries